Quote:
Originally Posted by Doer
I'm not quite sure what you mean by this. Surely the decay on plates and armor is dependent on how much each of them absorb damage? Are you saying it's split evenly between the two, rather than going all to the plates if possible?
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Example: Angel+5b
Hit: 20 impact
20 damage offered to the angel armor -> ~1,75 decay
20 damage is offered to the 5b plates -> ~0.77 decay
Angel blocked 20 damage, 5B blocked 12, so a total of 32 is blocked. Since the hit was just 20, the resulting damage you recieve is 20-32=-12 which is impossible so will be 1.
But you still pay decay as if you absorbed 32 damage, so 2.52 decay.