Nice post Gingko

Nothing to add from me at this point so this is mainly a lazy subscribe
The linked posts for the melee percentages refers to (Dmg) not (Hit) unless I'm mis-reading.
Quote:
Originally Posted by Witte
Nice work.
I was under the assumption that while using melee weapons you get both strength and agility? Or is one for hit and the other for damage?
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Could well be both, it seems reasonable that they'd both apply! Slightly tricky to test as Agility gains could be coming from evade, but you should be able to tell after a while. Also, one could be (Hit) and one (Dmg), would seem to me Strength would more apply to (Dmg) and Agility to (Hit) in a realistic making sense sort of way...