Quote:
Originally Posted by Gingko
Thanks!
I am struggling with the melee (hit) professions, it is not that simple there, either some weights are off on the chipping (by 0.5% by rounding? Jimmy B?  ) or I made errors there, or the x 20 is wrong (unlikely). It neither fits with Agi nor Str nor with a linear combination of both 
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from the noob avatar I am pretty confident that:
Heavy Melee hit (2 handed clubber and swordsman) 6% attributes (most likely agility)
Light Melee hit (1 handed clubber, brawler, knifefigter) 5% attribures (likely agi)
Whip hit 5% (likely intel)
All melee damage: 7%
Quote:
Paramedic: 4.75 - 5.05% Int with me, so confirmed once
Dodge: I am missing Dodge skill weight, what did you use?
Decoy Disp.: 2.91 - 3.07% Agi with me, so confirmed once
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I took the data from the noob avatar. It had no dodge skill at all.