Main gaps are now:
(i) various unlockable skills for which we are lacking data
(ii) the percentages for Tailor, Colorer, Carpentry and the Beauty professions are not certain yet due to limited data.
Skills for which we require data:
Carpentry
Coloring Methodology
Doctor
Drilling Expertise
Equipment Methodology (5% for equipment crafting profs?)
Fashion Design (various estimates made in thread)
Glamour
Industrialist (4-6% for crafting profs?)
Intuition
Make Clothes (40%ish to Tailor)
Manufacturing Methodology (5% for non-equipment crafting profs?)
Mindforce Harmony
Force Merge
Miner
Quality Sense
Scientist
Tailoring (7%ish to Tailor )
Wood Carving
Wood Processing
Last edited by Jimmy B; 08-26-2007 at 14:30.
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