The assumption that, based on these screenies, all deposits spawn as you detect them is not as obvious as you might like it to be. The “Strange Signal” event is so unlike “normal” mining as to be in a category all of it’s own. Fist of all, the finder does not seem to search as it normally does; the strange signal seems pre-determined on the drop click. Secondly, the location of the strange signal is normally way out of range of any normal mining claim, sometimes hundreds of meters away. Thirdly, it’s not a mining claim, it’s a bonus event available to a player using a mining detector, so it likely is an event that begins when you make your drop click, but this doesn’t mean that the location for that event isn’t already plotted at those cords for any miner who makes a drop click within range of that location.
As with mob, mining claims all have pre-existing locations. Obviously the mob isn’t there in your view until you are within range, but it is already there. Your entering the area didn’t make it spawn, it only made it visible, just like what happens when you walk up to dung or fruit.
I haven’t paid close attention but it would be interesting to determine whether mob that occasionally spawn in water die before you enter the area, or do the only drown because they appeared in your view in water. I’ll keep an eye out for that.
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