Thread: PE|EU WikiTools
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Old 06-23-2007, 17:26   #35
andyzammy
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ok im beginning to understand. i do think however that you have made it the wrong way around though.

the whole point in having access to the net value of your skills is that you can see how much they're worth w/o having ESI's influence that value at all. so the way that EU|PE Tools works, defeats that object.

yes, net value is market value minus ESI value, but the way you've got it there, its working the wrong way around. you're "stealing" pure skill value when you take away the ESI markup.

it makes no sense that Net value of a skill should change just because the ESI value has changed.. when the ESI hasn't even come into the equasion yet.

the net value (ie value of the skills not in a chip, only in your head) shouldn't change if the markup of the skill doesn't change.

it should be: Net Value + ESI Value = Total Markup

now, i know you have sort of done this, but what you have done, is cancel out the rise in ESI value by lowering the Net Value. this shouldn't happen. the Total Markup should in fact rise by the difference in ESI value rising instead of the Net value falling.

the reason for this is if i buy an ESI overpriced, i want to add that overprice onto the skill im selling and get my money back. this tool doesn't allow for that. i'm not saying thats what i've done lol, its just the only example i could think of that fits what i'm trying to explain

well, this is at least what i was looking for as a feature in your tool. this is imo what should happen once you start making custom adjustments.
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