Test Sample 1 - PvP Battle:
This test was made to see what kind of an impact skills have on PvP-Battles.
Maxed Stats
Weapon Used: M2100
Hit Ability: 10.0
Total Shoots: 100
Hit Rate: 100%
Low Hit Ability
Weapon Used: Mann MPH
Hit Ability: 1.0
Total Shoots: 5x100
Hit Rate: 81.8 +- 4.3%
Without Attachments
Weapon Used: Mann MPH
Hit Ability: 4.7
Total Shoots: 2x100
Critical Hit: 1/200
Hit Rate: 97%
With Attachments
Weapon Used: Mann MPH
Hit Ability: 4.17
Skill Modification: 28%
Modified Hit Ability: 5.34
Critical Hit: 1/200
Hit Rate: 98% +- 2
Result:
It apparently is indeed possible to get 100% hits in PvP. What's not so certain is the nature of the range from 0 HA to 10 HA. The base HA gives around 0.8 hit rate -- the same as against mobs -- but even at just halfway to maxed i was getting nearly perfect hits. I think it might be a higher order curve than linear, which would mean that skill mod attachments in PvP would be less effective than against mobs (and also mean that low (Hit) skills in PvP aren't as important); however, it is not certain from my tests if skill mod does anything at all in PvP.
Test done by: Doer