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| About Entropia Universe Entropia Universe information. |
| View Poll Results: What might be true? | |||
| Teleporters have a part in loot system |
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13 | 48.15% |
| Avg. TT value of one skillgain green line is 4 dung/fruit/sweat |
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13 | 48.15% |
| "Spawnspot" is a mob, and... |
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13 | 48.15% |
| ...it even has hp |
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12 | 44.44% |
| inefficiency = skills = natural slowdown |
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14 | 51.85% |
| weapon amps start dropping when peeps stop crafting them |
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12 | 44.44% |
| server doensn't (have to) know every dmg you inflict... |
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12 | 44.44% |
| ...because your next dmg can be calculated using your skills |
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12 | 44.44% |
| Multiple Choice Poll. Voters: 27. You may not vote on this poll | |||
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#1 | ||||||
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Stalker
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So, what might be true?
There's few Ks of peds burned just for fun and to give few of these oddballs a change to actually be true. For increased change for profit? Hell no! Will explain few things in this thread after few votes is in. #1 about teleporters having a part in loot system: Go to for example memorial. Load your finest tp chip and jump somewhere into ocean. Jump back. Do it again -- and again. -> You have a change for a skillgain when you interact with something. And when you tp, you interact with destination. When do you gain MF skills, which BTW are measurable in TT as everything in this game? (and no, this is not one of those "told ya!" threads) Last edited by kalanen; 03-13-2008 at 20:16. |
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#8 | ||||||
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Old Alpha
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Posts:
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Minas alh Lhander Soc: Praetorian Guard
Location: Sweden
EFD: 932.10
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Anything might be true, but none of the above sound very plausible, and all sound extremely hard to "prove" no matter how many kpeds you have burnt...
Therefore, I didn't select anything. Option two "4 dung/fruit/sweat" is pretty weird too, since 4 fruit is worth about twice as much as 4 sweat... |
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