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#41 | ||||||
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Dont think there's any game with a single world/universe game that can handle those numbers.
It's not just a matter of having enough server and network capacity. The data, eventually, in some form, needs to be accessed by the users. This means that the gaming engine also needs to be able to process all this information, and still provide a decent gaming experience. Which makes me wonder... Is the cry engine really the best choice for a MMO RPG? ![]() |
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