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Old 05-21-2008, 06:59   #1
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A matter of design

This is about the so called "RX bases" :

Building a "camp" using Thoriofoid "buildings" + Mulaak`f torches + Palms Corner rocks.

Building a "base" using hadesheim and standard town models, dropping 2 standard radars and then call it RX base ?

All looking like it has been placed on the map within less then 30 seconds.

If there was a contest

"Design the most ugly & boring base in ingame history using old models"

Mindark would have won it by now.

Seriously, sometimes it looks like new places are generated randomly.

What were they thinking when creating these places ?

"Hey, wow, that defenitly looks like a RX Base, great work, good job!" (?)

or was it more like :

"We need content, quick, any ideas ?"
"What about using old & ugly models to create a RX Base in pvp1?"
"Awesome!
"


Discuss @_@
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Old 05-21-2008, 07:04   #2
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When you put it like that.
Now we know why the VU was 5min late yesterday
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Old 05-21-2008, 07:10   #3
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Robotology

However I have yet to check it out, I saw the pics.. and kinda agree. Also the refiners are awfull... cant tell wich is wich... and the hands are still in the position as before.. looks like amateur work. I guess Its still the same with hangun, where 1 of your hands hangs to something "invisible"..lol Did anyone mention the invisible lakes, specially the one that is on the path to the ORB west of Minopolis... how hard can It be to fix that gfx glitch!?

Not very polished... at all, still.

Cheers,
Robo
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Old 05-21-2008, 07:10   #4
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Quote:
Originally Posted by McCormick View Post
This is about the so called "RX bases" :
Nah, in a way it's a cool place. It looks like a pvp training ground.

Where is the hadesheim style buildings btw? I did't see them.

One though though, is that getting up to the platform is probably nothing noone (except skalman) would do in the middle of an RX battle. It took me about 5 tries before I found the correct way...

Edit: Yeah the refiners are nasty. Don't know why they did have to change the icons for them, now they look alike. And as Etopia wrote in another post, they had the wrong colors.
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Old 05-21-2008, 07:13   #5
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Please can you post a screenshot?

There is too much lag for me to run there.


Regards,
Xor
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Old 05-21-2008, 07:36   #6
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Looks pretty from the screenshots posted in the other thread, have yet to go there myself as my PC has been acting up as of late.
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Old 05-21-2008, 07:47   #7
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they dynamically mixed few models to make new base ..amazing job!

:|
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Old 05-21-2008, 10:29   #8
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I dont think it matters all that much since they are going to have to rebuild it anyways for Cryengine.. Maybe then it'll have a little more effort put into it
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Old 05-21-2008, 10:36   #9
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Quote:
Originally Posted by tylermacdonald View Post
I dont think it matters all that much since they are going to have to rebuild it anyways for Cryengine.. Maybe then it'll have a little more effort put into it
agree, there is no major pint spend more time on something that will have to be redone any. might as well save time and spend that saved time on making crytopia
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Old 05-21-2008, 10:38   #10
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Quote:
Originally Posted by tylermacdonald View Post
I dont think it matters all that much since they are going to have to rebuild it anyways for Cryengine.. Maybe then it'll have a little more effort put into it
Hmm are you sure of that ?
The models will be converted.. so the placements will be the exact same on everything probably.
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