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#42 | ||||||||
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Old Alpha
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As I said, it seems you're debating my posts with the confusing result of agreeing with me. ![]() |
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__________________
Entropia's Unluckiest Vet - The Real Unchosen One Paying for all your HOFs and ubers since 2003. |
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#44 | |||||||
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Mature
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#45 | ||||||
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Old Alpha
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Dude, I fail to see wtf point you're trying to make. My point was clear from the start. Entropia Universe is currently not taking advantage of graphics features that were present in 7-year-old technology. Exactly WHO should be responsible for programming the game to take advantage of those features is not something I give a damn about.
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#46 | |||||||
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In the Shadow of the Beast
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All speculation to be honest, I'd rather wait and see. |
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#47 | |||||||
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Old Alpha
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-Wind. -Increased vegetation. To give MA some credit, though, they *have* chosen to update the detail and textures of certain mobs (while leaving most others unchanged and very dated-looking). i.e. Compare the updated Argos, Feffs, and even Hiryuus to unchanged mobs like Faucervix, Atrax, Molisks and most of the others that aren't new. And of course, lag has to play a factor. But also to be honest, lots of *other* MMO games are taking advantage of the eye-candy, and it's working out quite well... |
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#49 | |||||||
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In the Shadow of the Beast
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it, let's start again."Its funny but actually with the avatars looking so much better than before, they now look similarly out of place as if you were to draw a cartoon on real film, for instance Roger Rabbit and the like. ![]() Last edited by AkiranBlade; 02-22-2008 at 09:59. |
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