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#31 | |||||||
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Dominant
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Conclusion is then that it IS suicide to hunt with very damaged armor and it is double suicide to hunt with a very damaged uber armor (2.34 pecs on ANY hit with a supremacy as long as supremacy has protection for it... well... you might assume that supremacy users are also using weapons that blast 25 pecs per second and therefore armor decay might not be their biggest concern, but at the end of the day, if it adds up... I guess supremacy users know better than hunting with damaged armor anyway. But still it's good to know. If more tests confirm this, maybe you could have a clean version of this thread made sticky somewhere ? |
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__________________
Forbidding player run banks is a nice way to enforce a monopole, after finding out that maybe there was no need for licenses. Now they don't say there is NEED for license, but that you MUST have one anyway. I am so happy that Mindark finally show their true face : this real cash economy is not capitalism, it is not communism, it is not socialism, it is totalitarian all the way. Big brother just got bigger... Enjoy !
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#32 | ||||||||
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Elite
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My theory btw is that this variation are internal rounding errors. It is so small, that is not realy worth mentioning imo. You can see the same effect between different armor parts of the same armor. AFAIK, except from this very small variation, all armor part follow exactly the same curve.Quote:
. The conclusions of this threas are stored on the wiki page. I have just updated the page to answer the questions that were asked till now. |
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#33 | |||||||
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Prowler
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I've edited and corrected it to reflect the data that I have at the moment. |
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__________________
Video games don't infuence kids:for instance if pacman influenced us as kids then we would all be running around in darkened rooms, munching "magic pills" whylst listening to repetitive music
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#34 | ||||||
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Marauder
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hm, i planned to get vindicator armor for sweating and looking oki
![]() but with that armor decay thats suicide i guess anyway, maybe it was answered already, but i ask anyway the HP absorbed is not the absolute value, say ghost 18 it is the value you have with armor decay? say, the armor is so decayed and just offers 4 impact protection anymore, the 4 are relevant, not the 18 ? |
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#35 | ||||||||
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Elite
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I have added avarage damage and decay at the mobchart:http://www.pe-wiki.info/Chart.aspx?chart=MobLevel
Feedback is appreciated. I did not check any of the values manually, so it can be wrong. Quote:
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#36 | |||||||
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In the Shadow of the Beast
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You say 'Average damage' however, how is that calculated? |
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#38 | |||||||
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Elite
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That's probably one of the larger approximations made because i don't think we know if the damage varies linearly in type. Eg. does an atrox hitting at its minimum (50% max) do 1/3 1/3 1/3 I C S still? Just a cosmetic thing, Witte: average has an 'e' in the middle. Edit: i took a look at Caperons since i'm rather well acquainted with them now. By using the new average option you can see that a person with enough hit points could almost outfap caperon youngs in 4a plated gremlin with a fap90, only losing (on average) 7 points each round.Damn that was fast on the 'e' fix. ![]() Last edited by Doer; 03-02-2007 at 13:16. |
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__________________
Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
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#39 | |||||||
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Elite
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I am pretty sure btw the variation is indeed linear btw.(i cant remeber why, i just can remeber i concluded some time ago it was ).Oh and tnx for noting the error, wil fix it. |
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#40 | |||||||
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Elite
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Some of these wiki calculations are getting rather involved, aren't they? Good work, Witte. |
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