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#51 | |||||||
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Elite
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I had it with putting fruit into the TT for now So if you want more accurate data, I am affraid you will have to test yourself. |
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#52 | |||||||
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Elite
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So it breaks down more or less this way: Damage over the protection of the armor or plates (whichever protect more) --> decay on both according to their maximum level of protection for that damage type Damage under the protection level of the armor and of the plates -> equal decay to both Is that right? But why equal? Thanks for your fruit work. ![]() |
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__________________
Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
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#53 | ||||||
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Elite
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For example: you recieve 8 damage:
8 damage goes to pixie -> 8 is absorbed -> 0.42 pec decay 8 damage goes to 5b -> 8 is absorbed -> 0.42 pec decay total absorbed = 16. 8-16=-8 = impossible so you recieve 1 damage. Total decay = 0.82 There is btw a more simple way to get lower then 12 damage, by simply using a crappy melee weapon (TT PF for example) Then you can get 100% definate proof. |
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#56 | |||||||
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Dominant
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I'll +rep ya again when I can! What would make this feature awesome is if you would divide the average protection by the average decay to add a column for protection/pec. Otherwise it's hard to decide what setup is the most eco. |
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#58 | |||||||
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Elite
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NO WAY !! (j/k, its free to use for everyone ) |
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#60 | ||||||
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Old Alpha
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Posts:
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Actam actam MacNoir Soc: PhoenixOmega
Location: Italy (near Lecce, south)
EFD: 6,662.74
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hem... just to make it clear on armor platings:
If I hunt a 50-max-hit impact mob, I should bya a armor+plate that gives me no more than 50 hit combined? (like, to say, 30-imp-max from armor and 20-impact-max-adsorbed from plate) And, secondly, the minimum decay does work the same too for plates (or it goes down to 0 for 0 HP hit?) ![]() |
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Actam, an italian noob Main occupation in EU: - Entropian from 28 Nov 20006 !Info: 12.4k skills, 71PED max loot, 189PED EF global, ![]() "EU is dynamic (but MA seems static...)" "No PEDs, no party!"
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