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Armor Decay Testing Results - VU 9.1 | Armor: Discussion of all armors and platings available in Entropia Universe. |
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#41 | |||||||||
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Old Alpha
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#44 | |||||||
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Elite
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Per that link: ![]() Figure 2: Normalized damage from a tantillion mature in chronological order; mean = 0.75 Blasted IRL work. Maybe i'll have something to contribute in a few hours when i get home. :/ |
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Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
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#46 | |||||||
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Dominant
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#47 | ||||||
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yo
I must say that i really apreciate the Work you do Jimmy B/Doer and some other guys ![]() You do the work that i think is tedious Calculating, Drawing diagram , specutlaing like a true Scientist ![]() But for me is more about playing the game and i am a Skillfreak, and play as much as i can.. And while i cant prove what i said earlier with any Test consisting of nice Diagrams ect. I can say that while i am playing the game i am experience the changes while getting more skills. So for example if a Evader lvl 20 with Tiger+5B enters Dome 4 on CP and meet a Devastator he will be hit around Dmg 40 almost every hit. If he returns when he is lvl 40 Evader, he is gonna get hit for around 1-20 dmg occational around 40ish from a Dev . Thats why some of the more skilled player like Stormer can stand with 3-5 Aurlis and only using Gremlin+5B and not die ![]() Oki with that said, i know that this is not exactly the subject you are discussion here. But maybe in some way( that you can calculate) the fact that high evade makes mobs do more Min dmg also affects the decay on armor in a different way then your calculation will say ( when your result is finished) Taken in consideration that some mobs have a big gap between Min dmg and max dmg. I hope i dont ruin your Topic ![]() // FluidHat |
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#48 | |||||||
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Your test should should be concluded on Thougher mobs as Aurlis and i am sure the result will be completley different. It seems that higher Evade doesnt affect the Min dmg on weak mobs as it does on Thougher mobs ![]() // FluidHat |
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#49 | |||||||
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Elite
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#50 | |||||||
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Twin peaks lover
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Since gremlin is the only armor u use for those mobs ![]() atleast, that is the case for me. I never hunt aurils so it wouldnt help me much =( But i think atrox domi might server a good purpose on this and help to see the exakt decay. they will deal a max hit over the armors protection, and we will see exaktly how much it decays on a full hit. Then we go to some small mob, tantillion young, and let it hit us, and see how much it decays from small hits.? this sounds ok? |
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LinkBack to this Thread: http://www.entropiaforum.com/forums/armor/91842-armor-decay-testing-results-vu-9-1-a.html
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| Posted By | For | Type | Date | |
| Entropedia: Armor Decay | This thread | Refback | 02-13-2008 07:41 | |
| Entropedia: Armor Decay | This thread | Refback | 01-28-2008 22:17 | |
| Entropedia: ChartTalk: ArmorDecay | This thread | Refback | 01-21-2008 13:41 | |
| Entropedia: Template: armor decay | This thread | Refback | 01-03-2008 18:46 | |
| Entropedia: Armor decay | This thread | Refback | 01-03-2008 11:29 | |
| Armor decay changes in VU9.1 - EntropiaWorld - Russian Entropia Universe | This thread | Refback | 12-22-2007 16:16 | |
| PE-Poland. Portal polskiej spo³eczno¶ci Entropia Universe. :: Zobacz temat - VU 9.1 | This thread | Refback | 12-20-2007 13:40 | |
| Armor decay changes in VU9.1 - EntropiaWorld - Russian Entropia Universe | Post #0 | Refback | 12-19-2007 10:58 | |
| Scorpio :: View topic - Evade information | This thread | Refback | 12-13-2007 22:01 | |
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