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Armor Decay Testing Results - VU 9.1 | Armor: Discussion of all armors and platings available in Entropia Universe. |
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#71 | |||||||
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Prowler
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I tended to look for testing mobs way above the protection: old hogglos and chomper, stalker allos, etc. Took a bit of running, though. |
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#72 | ||||||
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Tier 0.9
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I've not done any direct testing yet. It looks like you're doing pretty well without me and I'm too tired to contemplate any of this right now, so I'll leave you to it, for the moment
I'd be happy to do some testing later on, perhaps with some different armour types once we know roughly what's going on.In the meantime, I'll give you some un-scientifically tested results. I've been out hunting tantillions tonight, going through two Smacker 3s wearing pixie. This is something I've done quite a lot lately, always in the same place (you know the one ). Before the VU, my armour decay after going through a whole Smacker 3 has typically been around 2.4 - 2.8 ped. Tonight the two hunts I did resulted in 3.26 and ped 3.09 ped decay.Obviously that gives no concrete results, but it does seem that taking lots of small hits with low-end armour causes a little, but not a lot, more decay. |
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#73 | ||||||
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Marauder
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all the hits on ghost i counted were above 1, usually at least +6 and more (oki, the spider had more punch with 200 for the first hit, and 160 for the second, and no, i didn't survive any
)i always repaired the armor after equipping unfortunetly, i had the better idea towards the end when i was hit, i took that armor part of, went to the same mob to get hit once again on another part, and checked if the decay is the same it was rather late for me when i tested it, so i couldn't start again, i might do that today with ghost but for the spider, i got the same figure, as well as for the sabakuma prowler could be fun to see the figure for trox stalker and spider together as well |
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#74 | ||||||
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Alpha
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At least some of you make an assumption that's not true. If you repair your armor at the terminal it will not be repaired 100% even if the slider suggests it. An example:
My bear harness decayed to 105,04 PED TT-Value. A 100% repair will cost me 24,96 PED. After fully repaired it shows 130 PED TT Value, but this is with rounded values. So if my harness was 105,0367 PED TT Value before repairing it will be 129,9967 PED after repairing it for 100%. It will display 300 PED TT Value though. So if you test armor decay you have to determine the hidden decay of your amor first. So you can't use fully repired armor to do these tests, because you cannot determine if the TT-Value is rounded up. |
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#75 | ||||||||
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Marauder
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I had intended to just get one hit per part, but it can be hard to get one hit from an ambu but not more when there are people all about and you have to tag it first. I decided to settle for reinforcing Recoda's observation that the decay varies (apparently according to the magnitude of the hit). Quote:
The really large decay i got on the single hit has me puzzled because i took similarly large hits on other rounds of testing without such a huge decay. One thing about that test is that it was an ambu old, whereas the other tests were on matures. I wonder if the decay is based not only on the amount of damage each hit, but on the maximum damage a mob can do. |
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#76 | |||||||
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Marauder
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About the atrox on angel, I think it indeed might be caused by unexpected damage ratio/types. I think spider stalkers will be the best choise to do this kinda test. About the decay guide on entropedia, that one needs to be updated. |
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#77 | |||||||
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Marauder
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#78 | |||||||||
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Marauder
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Possible explanation:
Correct Quote:
Quote:
Quote:
Last edited by Witte; 12-13-2007 at 10:58.. |
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#79 | ||||||
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Old Alpha
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RazorFire Gazman Thernwym Soc: Dark Brotherhood
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600 PED ammo into my 1k ped ammo tantillions in Grem+5B test. Results hopefully tomorrow
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#80 | |||||||
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Prowler
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But when that post was made it required 501 (500 showed as 0,00 and 501 as 0.01) This change happen in VU 9.0 |
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LinkBack to this Thread: http://www.entropiaforum.com/forums/armor/91842-armor-decay-testing-results-vu-9-1-a.html
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| Posted By | For | Type | Date | |
| Entropedia: Armor Decay | This thread | Refback | 02-13-2008 07:41 | |
| Entropedia: Armor Decay | This thread | Refback | 01-28-2008 22:17 | |
| Entropedia: ChartTalk: ArmorDecay | This thread | Refback | 01-21-2008 13:41 | |
| Entropedia: Template: armor decay | This thread | Refback | 01-03-2008 18:46 | |
| Entropedia: Armor decay | This thread | Refback | 01-03-2008 11:29 | |
| Armor decay changes in VU9.1 - EntropiaWorld - Russian Entropia Universe | This thread | Refback | 12-22-2007 16:16 | |
| PE-Poland. Portal polskiej spo³eczno¶ci Entropia Universe. :: Zobacz temat - VU 9.1 | This thread | Refback | 12-20-2007 13:40 | |
| Armor decay changes in VU9.1 - EntropiaWorld - Russian Entropia Universe | Post #0 | Refback | 12-19-2007 10:58 | |
| Scorpio :: View topic - Evade information | This thread | Refback | 12-13-2007 22:01 | |
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