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Armor Decay Testing Results - VU 9.1 | Armor: Discussion of all armors and platings available in Entropia Universe. |
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#83 | ||||||
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Alpha
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I was curious too of course
![]() I tested my gremlin+5b combination on 5 1000peds hunts on big Scipulors so far. Normally, i have a repair bill of 300 peds (+- 3 peds), including all equiped stuff (armor, guns, amp, fap, tp chip, refiner, ...-). In average, my decay is 10 peds lower now, which i believe comes completely from lower armor decay. I gonna calculate the % later, but i assume that decay is over 20% lower. Buck. |
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#84 | ||||||
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Prowler
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Rascal (L) vs Atrox Prowler
Rascal Foot M,L Fruits 938 + 1 » 7.70 (15 Impact + 5 Cut points of protection absorbed) Click to enlarge Click to enlarge --------- Click to enlarge Click to enlarge Hit of 97.9 by Atrox Prowler Fruits 279 + 1 » 7.68 Decay => 0,01341 Click to enlarge Click to enlarge Hit of 161.5 by Atrox Prowler Fruits 620 + 1 » 7.67 Decay => 0,01341 Click to enlarge Click to enlarge Hit of 77.2 by Atrox Prowler Fruits 961 + 1 » 7.66 Decay => 0,01341 Sorry to say this but some people maybe indeed not using the fruit method correctly. I don't see any difference in the decay on that limited armor above after geting hits with enough difference in value of damage (more than enough for statistically say that the decay was due only to the damaged that was protected, the excess didn't make any differenre) In this test were used 2 Atrox Prowlers in the server that MA loves to send us when most of the others are down (you know the place) so I guess that it is their most stable server. 1 Atrox was harmed by a turret the other one was left free to die as it pleases itself. Last edited by MG Mighty; 12-13-2007 at 11:28.. |
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Video games don't infuence kids:for instance if pacman influenced us as kids then we would all be running around in darkened rooms, munching "magic pills" whylst listening to repetitive music
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#86 | ||||||||||
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Marauder
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Quote:
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![]() However, i am missing feet, so that's possible. If i wasn't expecting different decay values each time due to other tests and Recoda's results, i would have rechecked. Quote:
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However, 1- it was very laggy when i was online 2- it was after 1:00 AM my time after a long day at work I may have made a mistake, so someone else test Gremlin with ambus, please. I recommend relogging just before going out to test each time, and trying to repair again, to avoid any question of repair. Also, report the ped amounts + fruit amounts here as i should have done, but lost when it crashed. Last edited by Doer; 12-13-2007 at 13:30.. |
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Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
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#87 | |||||||
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Prowler
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This VU is still pretty crashy, and sometimes armor parts are being removed when you relog. Perhaps somehow parts are being removed and replaced during relog, and so incurring an extra 1 pec decay here and there. |
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#88 | ||||||
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Indioni Jones
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Some more:
Code:
Gremlin (2950) 6A (1400) Ambuli 15 - 1.060 Drone 12 - 0.807 SEG 23 - 1.819 12 - 0.820 |
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L Weapon Guide Economy Cals Skills & professions How Armor Works Some EU Links "Go and find Blackhawk as quickly as you can and beg him to be your mentor." Frank FPC |
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#90 | ||||||||
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Marauder
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Thank goodness we don't have variable decay/protection to figure out! ![]() |
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LinkBack to this Thread: http://www.entropiaforum.com/forums/armor/91842-armor-decay-testing-results-vu-9-1-a.html
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