Salvage goes to parent stack
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The subject says to all really. When crafting, salvage goes to either the parent stack (the stack that the components were split *from*) or back to the crafting stack if there is no such parent in inventory. So if you want to use up a definite amount of some material or just control the number of clicks, form a stack larger than will be used in your inventory and split the amount that will go into the crafting machine from that.
Do not split off the excess instead - that and random unrelated resources in inventory do not attract salvage away from crafting machine.
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