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Old 02-14-2005, 16:25   #1
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When to Actually craft.

I recently have quit hunting and started crafting because simply i seem to do better at it then hunting.

In the past i was doing some basic filters and mech bp's for skilling a we bit.(mostly just trying to help my soc m8's get a higher QR) And now i've been crafting settler shins. My QR on my settler shins bp is almost 40. and the only bp that seems even worth trying to make is the 1A Plating.

So my question is do i still keep skilling on my settler shins until i get it to like 100 QR or start on the 1A's now?

What skills should i sort of get myself to as a good base before trying to craft some sellable items?
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Old 02-14-2005, 18:07   #2
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Quote:
Originally Posted by RexDameon
So my question is do i still keep skilling on my settler shins until i get it to like 100 QR or start on the 1A's now?
I think its more an issue of crafting skills than settler shins QR.

When you have reasonable success chances with 1A's even with low QR I guess.
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Old 02-14-2005, 19:03   #3
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Quote:
Originally Posted by Essi
I think its more an issue of crafting skills than settler shins QR.

When you have reasonable success chances with 1A's even with low QR I guess.
I know i ment as in should i just keep going at the settler shins.
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Old 02-14-2005, 19:16   #4
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I would suggest skilling until you have "Excellent" chance of success on a QR 1 blueprint before starting crafting with it, this goes for when using expensive recipies like the 1A.

So just keep skilling on your Settler (or Pioneer) until your chance of success raises to "Excellent" on QR 1 prints.

Sure you could start before that, the above is for getting as low a loss as possible.
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Old 02-14-2005, 20:51   #5
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Quote:
Originally Posted by MindBuster
I would suggest skilling until you have "Excellent" chance of success on a QR 1 blueprint before starting crafting with it, this goes for when using expensive recipies like the 1A.

So just keep skilling on your Settler (or Pioneer) until your chance of success raises to "Excellent" on QR 1 prints.

Sure you could start before that, the above is for getting as low a loss as possible.
Listen to MB he is wise when it comes to crafting
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Old 02-14-2005, 21:44   #6
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wow realy? cause that seem's almost kinda soon to me because i'm already there i think. Mabey it's just with my shins bp i'll have to chek. thanks everyone for the advice.
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Old 02-14-2005, 23:12   #7
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Quote:
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Listen to MB he is wise when it comes to crafting
Yeah, I second that comment.
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Old 02-15-2005, 01:28   #8
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mindbuster, many people i have talked to say that engineering effects the crafting process in a major way, do you think so as well? At the moment i am just mainly skilling up with my pioneer mask so i can get armor tech and manu up but costs alot cant even imagine peds that go into the best crafters skills
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Old 02-15-2005, 01:38   #9
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Quote:
Originally Posted by ZippO
mindbuster, many people i have talked to say that engineering effects the crafting process in a major way, do you think so as well? At the moment i am just mainly skilling up with my pioneer mask so i can get armor tech and manu up but costs alot cant even imagine peds that go into the best crafters skills
That question actually deserved it's own thread, but...

Yes, Engineering affects crafting alot, your chance of success raises faster, like, you can have some armor bp with QR 45 and maybe "Good" as chance of succes, then you can go making components to increase your Engineering and go back to the same QR 45 armor bp but this time have "Great" as chance of success, without even having made any armor since you started skilling on components.

There's also the old saying that miners are the best crafters (as mining increases Engineering too) and that crafters are the best miners...

Last edited by MindBuster; 02-15-2005 at 01:43.
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Old 02-15-2005, 01:44   #10
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so maybe i should skill a ton more components to increase my efficiency of armor crafting with the engineering. Too bad the lyst prices have gone up so high lately :P i guess there is always belk too
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