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Old 05-01-2007, 03:38   #1
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Skilling Dampers - Quantity Vs Quality TEST!

Hello

I've read a lot of conflicting info on where to put the slider when crafting, especially for skilling dampers... So decided to do a little test!

You can thank Dee for this! I allways crafted at full Quantity before he suggested full Quality produces more Metal Residue, meaning a beter return on your investment and less peds lost!

The Test:

2 Standard Damper runs of 1000 clicks, one on full Quantity, the other on full Quality, to keep things as equal as possible I used a BP with a QR of 100 on both runs

The Results:


Cost per test:

1000 Lyst @ 116% = 46 PED
2000 Oil @ 110% = 33 PED
Total Cost = 79 PED

*********************************

Test One Results:

Slider = Full Quantity

Lyst Returns = None
Oil Returns = 54 (2PED)
Enmatter Res = 819 (9 PED)
Metal Res = 692 (8 PED)
Dampers = 2892 (38PED)

Total Return:

57 PED (A loss of 22PED)

*********************************

Test Two Results:

Slider = Full Quality

Lyst Returns = 21 (1PED)
Oil Returns = 0
Enmatter Res = 1890 (19 PED)
Metal Res = 2185 (26 PED)
Dampers = 1495 (20PED)


Total Return:

66 PED (A loss of 13PED)

*****************************************
Skills Gained

This test was only 1000 clicks each, so skill gains are very low and therfore not very accurate, but still show a big difference between Quanity and Quality.

Skills prior to testing:

Engineering 574
Mechanics 362
Manufacture Mech Eq 611

Quantity Skill Gains:

Engineering +10
Mechanics +9
Manufacture Mech Eq +13

Quality Skill Gains:

Engineering +8
Mechanics +4
Manufacture Mech Eq +9

The skills gains from the run set to Quantity were far superior to those on the Quality setting... BUT, There are two factors that will affect this result.

The Quantity test was done first, when skills are lower, so skill increase will be easier, although, with such a small difference this probably wouldn't show in the results.

Also, the skills are only shown in whole numbers, so the actual results could be like the following, which closes the gap considerably:

Quantity Skill Gains:

Engineering +10.00
Mechanics +9.00
Manufacture Mech Eq +13.00

Quality Skill Gains:

Engineering +8.99
Mechanics +4.99
Manufacture Mech Eq +9.99

Even if this was the case, which isn't very likely, the skill gains on Quantity still far outweigh those on Quality.

*****************************************
Lastly, Here are the BPs that were looted during each test:

Quantity Test BP loot:

I Basic Servo
I Basic Pump
I Basic Sheet Metal
V Durable Motor
V Durable Motor (This isn't a typo, 2 of them dropped!)

Quality Test BP loot:

I Basic Sensor
II Metal Ruds
III Standard Hinge
V Electropositive Modulator
V Hardened Bolts
VI Hardened Foil

Here the Quality test out performed the Quantity test on BP quantity and quality, however, a more accurate drop comparison test would need many more clicks.

*********************************************

So... It seems like the same story we see over and over. If you want to skill faster... Be prepared to lose more money along the way!

Having read the OA 101 skilling experiment posted elsewhere in the forum it's obvious that a BIG initial investment is the way to go, most returns on skilling come from the BP drops... and skilling on Dampers rarely produces anything with a decent markup!

Obviously we can't all deposit thosands of dollars to fast track it on amps... So hopefully this little experiment will help those trying to stretch their EU budget and gain skills at the same time.

PS... No Globals during testing
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Old 05-01-2007, 04:02   #2
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Great stuff

This is very useful information for noober crafters such as myself.

Maybe a followup test as your skills get over 1k , I for one would like to see the results from the same avatar to keep it consistent.


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Old 05-01-2007, 04:30   #3
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thanks for sharing your info, it helps shed some light.

i didnt check your math, but it seems you have lyst and oil's % mixed up, oil @117 and lyst should be @110, pls post if data changed and not just typo.
good luck have fun
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Old 05-01-2007, 05:16   #4
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This is a good thread, I'll keep track of the next run I do on sockets. You didn't mention the bp QR , so is it 100% ?
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Old 05-01-2007, 05:28   #5
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Quote:
Originally Posted by Zavy View Post
thanks for sharing your info, it helps shed some light.

i didnt check your math, but it seems you have lyst and oil's % mixed up, oil @117 and lyst should be @110, pls post if data changed and not just typo.
good luck have fun
hmmm... good point. those prices do seem a bit back to front!!

All the quantities before and after are definitely correct, though I can't say for sure on the price, it does look like I've put oil and Lyst back to front.

I'd say work the data based on how much you buy and sell oil and lyst for and the figures will be correct for you. I tend to get a little lazy waiting for a deal so scan the buy outs and get the best I can when i need it.

I'll recheck my figures based on oil 117% and Lyst110% and post them below, as it will affect the cost of the run... I might not be losin gas much as I thought


Ooooh.. Dee, Both tests on a full QR BP (It's right up the top, you must have missed it)
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Old 05-01-2007, 05:43   #6
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Quote:
Originally Posted by CatSpur View Post

Cost per test:

1000 Lyst @ 116% = 46 PED
2000 Oil @ 110% = 33 PED
Total Cost = 79 PED
That bit was a typo!! It should have read:

2000 Oil @ 116% = 46 PED
1000 Lyst @ 110% = 33 PED
Total Cost = 79 PED

But all the figures are the same, I just wrote Lyst and Oil in the wrong place..... That's what happens when your clicking finger gets RSI
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Old 05-01-2007, 05:51   #7
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yea, shows how well i read thru threads

My results on a socket run i'll post tomorrow night probably, outcome should be similar.
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Old 05-01-2007, 12:58   #8
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nice experiment, but 1k clicks is not enough to see whats better you need more, take a look at my previous experiment:

Darky's Crafting Experiment RESULTS

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Old 05-01-2007, 14:58   #9
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Quote:
Originally Posted by CatSpur View Post
Quantity: 57 PED (A loss of 22PED)
Quality: 66 PED (A loss of 13PED)

Quantity Skill Gains:
Engineering +10, Mechanics +9, Manufacture Mech Eq +13

Quality Skill Gains:
Engineering +8, Mechanics +4, Manufacture Mech Eq +9
You're noting the skill gains per 1K/clicks, but for a newb on a budget, what matters is skill gains per ped lost.

Quantity Skill Gains per ped lost:
Engineering +.4545/ped, Mechanics +.40909/ped, Manufacture Mech Eq +.5909/ped

Quality Skill Gains per ped lost:
Engineering +.6154/ped, Mechanics +.3077/ped, Manufacture Mech Eq +.6923/ped

Here, it's showing that quality lets you do more clicking and get more skills for your limited ped budget. Granted, 1K clicks a relatively small data set: once I have a budget to spend, I'll track every session from 0 to whenever.
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Old 05-01-2007, 16:15   #10
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Cool

Sorry this doesn't prove quantity or quality is any better than the other except it's random, or there's more factors involved.
I did the same thing.
My results were backwards.
More on Quantity than Quality.
My BP is 100 as well.

Quote:
Cost per test:

1000 Lyst @ 116% = 46 PED
2000 Oil @ 110% = 33 PED
Total Cost = 79 PED

*********************************

Test One Results:

Slider = Full Quantity

Lyst Returns = None
Oil Returns = 54 (2PED)
Enmatter Res = 819 (9 PED)
Metal Res = 692 (8 PED)
Dampers = 2892 (38PED)

Total Return:

57 PED (A loss of 22PED)

*********************************

Test Two Results:

Slider = Full Quality

Lyst Returns = 21 (1PED)
Oil Returns = 0
Enmatter Res = 1890 (19 PED)
Metal Res = 2185 (26 PED)
Dampers = 1495 (20PED)


Total Return:

66 PED (A loss of 13PED)

*****************************************
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