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The Ultimate Gangsta
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Eelco Eelco Leussink Soc: nothing AND nowhere
Location: The Netherlands
EFD: 5,123.74
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wonderfull faq..
i finally understand something i didnt before :P didn't knew the residues went with 10 peds all the time. thats why the tt didnt increase when i used it on 5 ped residue. ![]() |
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![]() Eelco Leussink | Globals: 30 | HoF's: 2 | Unlocks: 6 | Society: nothing AND nowhere
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#25 | |||||||
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Stalker
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Very good FAQ ...nice of you to share your experiences with us all ![]() +rep of course too t |
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#27 | |||||||
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Prowler
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Keiser Darkaner Söze Soc: Docs
Location: DDR / Sweden
EFD: 261.31
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Quote:
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#28 | ||||||
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Old Alpha
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I have recently taken up the art of Crafting and am a lvl 11 Mechanical Engineer. I am trying to find the cheapest way to make residue. I tried 1000 clicks on basic dampers.....
After TTing the dampers and adding that to the TT of the residue produced I had a net loss of .... wait for it.... 50%. so my Residue (energy and Metal) averaged out to 150%!!! There must be a cheaper way to do it. Any suggestions.... (and my BP is at 100 QR BTW) Thanks. Mandu |
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#30 | ||||||
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Alpha
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All the time, on H21 Scrof, H41 Mina and Vivo UR125.
![]() Edit: Another little bit of info you might want to add. Metal residue also comes from crafting something that uses crafted components. Metal residue, and only metal, can be used instead of other residues regardless of the materials used in the manufacture of the item. For example if you were making a H41 Mina which doesn't require any ores, you could still add metal residue to increase the tt instead of using oil or robot residue. Last edited by Mandy; 01-17-2008 at 15:36. |
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LinkBack to this Thread: http://www.entropiaforum.com/forums/crafting/66747-residue-faq.html
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