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Old 07-15-2008, 17:41   #241
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Nay. Return is ALWAYS 89%
Hmm Yeah I think I know where i've been going wrong ... maybe i

i mean 90%-1pec :P so kinda sliding scale (right?)
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Old 07-18-2008, 11:10   #242
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bump for my socmate so he can find it easily





lol it's a sticky ! nvm then
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Old 07-20-2008, 17:56   #243
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Old 07-20-2008, 18:18   #244
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gratz! I just hit lvl 3!
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Old 07-30-2008, 07:40   #245
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I'm starting skilling Manufacturing Textures just now and will update you with my results.
I will track everything I do so that we can get a better perspective on this "new" proffession.
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Old 08-05-2008, 09:49   #246
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level 13 didnt bring me any new textures to use. but this list needs an update (same for colorer list) ...
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Old 08-05-2008, 09:52   #247
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Any chance you could specify the lvls for BP's as well?? I mean when they are maxed?
I'm still stuck at Generic Leather Texture with QR100 but am not sure when to switch to another LVL1 QR1 BP not to loose too much.
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Old 08-05-2008, 11:50   #248
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Originally Posted by JohnnyBravo View Post
Any chance you could specify the lvls for BP's as well?? I mean when they are maxed?
I'm still stuck at Generic Leather Texture with QR100 but am not sure when to switch to another LVL1 QR1 BP not to loose too much.
A blueprint is usually maxed after 5 levels. This means that a blueprint which requires level 5 should be maxed at level 10.

However, an unlimited blueprint can't be maxed with skills alone. You need a blueprint with 100QR in order for it to have the maximum possible chance of success. The skills can only help a bit, but the Quality Rating is what does the most work when it comes to SIB-bps. So I wouldn't recommend using a blueprint with 1 in QR if you have the possibility to use one with a higher QR.

Last edited by Sarah Charlton; 08-05-2008 at 17:20.
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Old 08-05-2008, 12:28   #249
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Thanks that helped a lot.
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Old 08-05-2008, 16:48   #250
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Quote:
Originally Posted by Sarah Charlton View Post
A blueprint is usually maxed after 5 levels. This means that a blueprint which requires level 5 should be maxed at level 10.

However, an unlimited blueprint can't be maxed with skills alone. You need a blueprint with 100QR in order for it to have the maximum possible chance of success. The skills can only help a bit, but the Quality Rating is what does the most work when it comes to SIB-bps. So I wouldn't recommend using a blueprint with 1 in QR if you have the possibility to use one with a higher QR.
Just correcting a few errors in the post
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