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Added tiers to the weaponchart | Entropedia: Discussions related to Entropedia.info, an Entropia Universe Wiki. |
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#1 | ||||||
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Marauder
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I added primary functionality of tiers to the weaponchart. The consumption cost is not taken in account, and currently only range and damage tiers have effect.
If anyone can help out with the effect of CHA on you critical hits, I can add that one too. |
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#2 | ||||||
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Moderator
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May I also request that you set up, so each item can show the tier-up ingredient lists?
For example, if someone wanted to know the ingredient list to tier-1 a TT ore-excavator. That list would also show total TT/MU costs, like the crafting recipes. |
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__________________
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#4 | ||||||
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Marauder
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Avatar Name:
Hadlen Immortal Deity Soc: cK
EFD: 47,628.07
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A tiering array similar to the one that displays mob difficulties/stats would be nice. i.e. tiering stats separated from the rest, allowing quick comparison of Tier I costs, components quantities, but also allowing for a quick review of relative expenses. I have a hunch higher tiers may require more expensive ores, components etc. I would like to be wrong about the ores
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#5 | |||||||
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Stalker
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Vintage Yquem Port Soc: Dawn Daemons (Founder and Leader)
Location: Denmark
EFD: 1,686.78
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Quote:
We need an additional added value to UL tools that can be enhanched. What is the cost to move a tool to Tier1 (maybe a worst case when second item is lost and a best case where you get both items back) |
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#6 | ||||||
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Stalker
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Nice to see some people are doing a nice effort to start charting all this.
I love the new stuff, wish I had more time to investigate. Subscribing |
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__________________
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#7 | ||||||
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Marauder
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I plan to add an ingredient chart too, but I don't know enough about it yet. I am not sure how to implement it when the required materials are more or less random for every tier, as it would mean that for every UL item 10 sets of ingredients need to be added. But when the materials are the same, I will use the same setup as the blueprint materials chart. About tier-up cost, we will first need to know what the profession will do to the success and salvage rate.
Things that still need to be figured out: *needed ingredients for higher tiers *consumption rate of enhancers *effect of CHA on you critical hits *tier-up rate on items |
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#8 | |||||||
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Marauder
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Avatar Name:
Hadlen Immortal Deity Soc: cK
EFD: 47,628.07
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Quote:
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