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Old 04-10-2008, 16:35   #1
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Questions - Alf Svensson Interview

Hello!

While I'm sitting here editing the interview with David Simmonds (hehe, I spelled it correctly this time David), I thought I would let you know about my next interview, and ask for more community input as far as questions go.

I will possibly be interviewing Alf Svensson. Alf is the main guy behind world building and graphics. Reports indicate that he created the Agro based on Frank (I've been told to specifically ask about who the umbra's are based on).

A lot of the questions previously posed for David's interview were met with great responses from David. I was able to ask a LOT of commmunit members questions in that interview. So, give me some more great questions!

Now, once again, I will try to only ask questions that Alf can answer. I'm sure there's a lot of questions to be had in regards to that subject (And I already have a ton in my head). I imagine he won't have any clue on balancing issues, mod fap drops, and probably can't tell us what new and cool item he's designing (I will try though).

Also, I can't say anything yet, but there may be a suprise (depending on timing) with this interview. I was just given the line "If we time it right, we might be able to".

Regards,

Red
'The (un)Official MA Interviewer'

EDIT: Some questions I will be asking;

Quote:
When we will see some pictures of the new content for CryEngine?

Will there be any opportunity for the community to be involved in the CE2 content? Perhaps by way of a small design a mob competition using a popular 3D design tool?

When should we expect weapons to get a face lift?

When will my viking be turned back into looking like the Swedish flag (MORE YELLOW PLEASE!)?

How many people are working on the redesign of Entropia for CE2?

Trees - will they remain ghosts or become solid?

How high a bribe would it take to get yourself a gun with the looks of an old time plasma rifle? Or a fireforge, or a sollomate carbine, or a white FreanD, or a gold EWE handgun.

If you (Alf) would have to make an estimate, how long do you think it will be before we will see a new graphics engine, after the coming cryengine?

What real life and fictional sources have inspired the style and structure of Calypso?

Are there any nuances of your vision that you have been unable to capture with Gamebryo that will be possible with CE2?

What's your favorite part about the capabilities CE2? Your least favorite?

When will the Far Northern areas and Far Eastern areas of Amethera Continent that are Currently closed be opened up to the Players?

The Description of Guran Dall Camp South of Cape Corinth hints to a "Third Continent" on Calypso Can you give us any information on this?

What was your Most Memorable Programing Glitch in the time that you have worked at MA?

What is your Favorite Mob and City/Area In EU?

Have you considered a Universe museum of sorts where one could go and see "retro Calypso" scenes from the past?

Will we get more weather?

Will we need to re-do our avatars with CE2?
Plus more I won't mention... no need spoiling the fun

~Red

Last edited by Dion Red Strike; 04-14-2008 at 13:29.
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Old 04-10-2008, 16:40   #2
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alf is behind graphics? ah oki

i'd like to know what he had been taking when the idea of the borum was born
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Old 04-10-2008, 16:42   #3
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Quote:
Originally Posted by Lighterthief View Post
alf is behind graphics? ah oki

i'd like to know what he had been taking when the idea of the borum was born
I think I like that better than the umbra question Better yet, what was his inspiration
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Old 04-10-2008, 16:45   #4
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Woah that was quick

Hm... "Who are the Feffoids based on?"
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Old 04-10-2008, 16:49   #5
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Woah that was quick

Hm... "Who are the Feffoids based on?"
I'm trying for one every week or 2.. I'm a busy guy... This is just called advanced planning on my part

Edit: I just had a thought for a new thread...
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Old 04-10-2008, 17:11   #6
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i'd like to know what he had been taking when the idea of the borum was born
Or more generally.. why is almost everything in the game incredibly phallic? Perhaps the design dept. needs to get laid more?
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Old 04-10-2008, 17:22   #7
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I'd like to know;

1) When we will see some prospective shots of the new content for CryEngine2

2) Will we be able to customise our items like we can with clothes, colouring, markings etc?

3) Will there be any opportunity for the community to be involved in the CE2 content? Perhaps by way of a small design a mob competition using a popular 3D design tool?

That's all for now.
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Old 04-10-2008, 17:22   #8
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Quote:
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Or more generally.. why is almost everything in the game incredibly phallic? Perhaps the design dept. needs to get laid more?
Sry but what does "phallic" mean?
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Old 04-10-2008, 17:22   #9
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Quote:
Originally Posted by Centech View Post
Or more generally.. why is almost everything in the game incredibly phallic? Perhaps the design dept. needs to get laid more?
All programmers/graphic designers/network administrators need to get laid more
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Old 04-10-2008, 17:23   #10
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Quote:
Originally Posted by AkiranBlade View Post
I'd like to know;

1) When we will see some prospective shots of the new content for CryEngine2

2) Will we be able to customise our items like we can with clothes, colouring, markings etc?

3) Will there be any opportunity for the community to be involved in the CE2 content? Perhaps by way of a small design a mob competition using a popular 3D design tool?

That's all for now.
Good questions...

the answer to #3 is yes and sandbox2

I only know this because sandbox2 is the editor for crysis... play with it, enjoy, have fun
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