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Old 05-05-2008, 15:36   #1
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Questions for Christian Bjorkman

Hi!

I will be interviewing Christian Bjorkman next week. As per my usual method of madness, I'm asking the community for additional questions.

Christian Bjorkman is the Director of Special Projects. At this point in time, I only know that he helped work on the Maria Story....

As usual, lets keep the questions more positive than negative, and preferably directly related to his job, or him personally.

~Red
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Old 05-05-2008, 17:08   #2
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I thought for sure this would be jumped on like white on rice....
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Old 05-05-2008, 17:46   #3
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How about "Who the hell are you and what do you do?"
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Old 05-05-2008, 18:00   #4
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The "Maria" Project was no doubt exciting for MA and the Swedish audience that happened to watch the show and are Entropia participants. While grabbing headlines and geting Entropia mentioned in the same paragraph as Emmy nominations is cool, it promoted the product but really didn't grab the international audience that the colonists of Calypso are made of. Are there any plans to promote further tie-ins that will be globally recognizable rather than within the boundaries of one nation?

We're happy to see new features but they are meaninginless without some context to frame them within. When will the player/customer/participant/colonist see more of the story that connects to the exciting and captivating backstory already established by Project Entropia? What are MA's plans to embellish the core story of the conquest of Calypso and the Robot War?
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Old 05-05-2008, 19:12   #5
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- Are there special uniforms for special employees in the special projects team?

- Can he reveal a hint about upcomming SP's?

- How about a SP including online/RL hints, a treasure token to be found in real life and an online reward?

- Where did the ideas for previous SP's come from?

- Are there any ongoing SP's which were just not fully discovered by the player base yet? (... ahh the Egg...)

- Does he prefer cats or dogs or aurli?

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Old 05-05-2008, 20:24   #6
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is there any honest or more true reasoning as to why it seems many events are lost in time .... robot attacks on towns ... feffoids swarming fort troy ... it often seems that some of the smaller and "fun" events in entropia do not happen anymore yet im sure that many "colonists" wouldnt mind there being a little more "excitement" or "adventure" in the EU world. especially since we are to assume the setting of war and colonization of a new planet.

to the question: what would be the likelyness of these sorts of mini events returning to EU?


this is assuming the fact that things of this nature are a reasonable question for special projects persons
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Old 05-06-2008, 07:21   #7
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Did the company behind the Maria story approach MindArk first, or was it the other way around?

How much time did it take to prepare Entropia for the Maria story after the initial discussions?

What lessons do you think MindArk learned from its involvement with the Maria story? (Part of my thinking behind this question was the appearance, disappearance then reappearance of the angel statue on the mountain north of Orthos. However, I would be very interested in other aspects of the project they may have learned from)
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Old 05-06-2008, 08:42   #8
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Without wanting to be negative I would also appreach him about the Maria story...

- do they realise that this event was just a media gimmick but totally targeted at the wrong audience ? SCI FI MMO game players don't want soap stories in their game play ...

- why are the events no coherently aligned and never finished ? (the Egg???)
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Old 05-06-2008, 09:04   #9
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I had this idea a while back:"
Quote:
When I first heard about PE I was very exciting about the idea of finding hidden treasure and caches. But seems MA never integrated such a thing in PE. In the trailer with Sarah King such treasures appear.

I use to love Indiana Jones movies. I`d like to see the archeologist proffesion in PE. Some specialized tools to find hidden treasures in the ground, there might even be maps founded in loots to point out to the location of the treasure. Even
pieces of maps hidden in the ground that put together could reveal the location of the treasure. Something to make it exciting. And maybe find unique items this way, some special items that can be found only by archeology.
idea about a new profession in PE

I know it`s not entirely event related, but treasure hunting could be real fun and might be event like oriented. For example finding treasure maps in loots that an archeologist could use to dig up for treasure using metal detectors. Also maybe maybe parts of maps in loots that one could piece together to create a treasure map that would lead to really to a really big find such as DNA parts of ancient extinct mobs maybe or old alien technology.

Guess question would be. Would there be such plans for integrating a quest like proffesion such as archeologist and create events based on that?( there are hunting and pvp events atm, why not diversify the event spectrum)
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Old 05-06-2008, 09:22   #10
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What does that even mean? xD what does he do?
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