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Old 05-07-2008, 22:32   #41
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Unique Mobs? Many players refer to certain mobs as unique, because their DNA came on a land area, but never made by a player. Are there indeed unique mobs? Or can the DNA be made, but the players haven't figured out the formulas yet? (Combibo, Mourner, etc...)
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Old 05-07-2008, 22:40   #42
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Quote:
Originally Posted by DrSlinky View Post
Unique Mobs? Many players refer to certain mobs as unique, because their DNA came on a land area, but never made by a player. Are there indeed unique mobs? Or can the DNA be made, but the players haven't figured out the formulas yet? (Combibo, Mourner, etc...)
It's not the formula that's the problem here, it's the lack of components. It's easy to check if an item is a DNA component (by dragging it into an energy refiner) - and even if maybe a combibo skin will fit, we're still lacking the uncommon and rare components found in (AFAIK) all previously player-made DNA samples. It would, however, be interesting to know when Mindark intend to drop more components for a wider viarity of creature DNA.


And I have another question, but I'm not sure if Marco is the man here - because it's not exactly his table and I can't recall him commenting on it in the past. Still - any word of landowners being able to terra-form their land or have the possibility to change what enmatter or minerals spawn on their land? (As, from what I remember, was promised with the first landarea - ie TI).

And where is that volcano for TI? I still can't feel the ground shudder underneath my feet like you say it does. (This is not a question, only a reminder that some of us are still waiting.)
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Old 05-07-2008, 23:38   #43
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Mineral Sense

Are there any plans to expand marketing efforts in the United States and Canada to increase the number of players from these areas. It would be nice to have more people on from these areas. As it is, if I want to be exposed to a larger quantity of people, I need to take a day off work to find them. 2300 - 0500 MA time is pretty dead right now...
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Old 05-07-2008, 23:55   #44
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As I read the questions, and comments, I also generally try to avoid commenting in negative ways when asking a question....I've noticed a few questions that start out fine enough, but end with some sort of negative comment afterward....

I will update the original post tomorrow with questions I will ask....
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Old 05-08-2008, 00:42   #45
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How many french fries can you fit in your mouth?



sorry
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Old 05-08-2008, 01:46   #46
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How many questions are you answering honestly?


LOL if he says all of them you know he is lying.



In all seriousness though,


How many players on average are concurrently logged on, on any given day recently.

Last edited by Kaiser; 05-08-2008 at 02:52.
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Old 05-08-2008, 13:35   #47
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1st post update with some of the questions I'll be asking

Please keep the Q's coming, this interview will not be for a few weeks.
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Old 05-08-2008, 14:19   #48
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My question was loaded with thought and opinion for a reason

I'd have preferred it if it wasn't dionised
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Old 05-08-2008, 14:20   #49
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My Questions......

Mine:

1. After the big graphics updates have been completed this year, what will be the top three development priorities for MindArk?

2. Why has the percentage return from hunting (i.e. loot) decreased?

3. Can you summarise the Space Pirates thing in simple terms (without any generic marketing blab) and give us an approximate date for its implementation?
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Old 05-08-2008, 14:40   #50
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I have one...

I'm sure everyone can appreciate the huge amount of work involved with getting EU ready for the Crytec engine. Knowing that the entire community is holding its collective breath, waiting for the VU that will change EU as we know it, when will we be able to see a preview of our new and improved universe?

I have seen the image that is circulating, but I was hoping for a bit more.

Cheers
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