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Old 03-28-2008, 07:42   #41
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WOW verry nice

You have done a great job and have written a verry nice article.
I was constantly checking the forum if the next part off your adventures was on it.

verry verry nice.

and you should write a book you got tallent
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Old 03-28-2008, 07:55   #42
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Quote:
Originally Posted by Balinor View Post
Thanks for the fine reporting of 'Life as a Newbie' I'm sure it brought
back good and bad memories for everyone

As for that 35 ped beacon, that you can't be certain wasn't a gift
of MA to spice up your report. I can tell you that a new society
member, got a 35 ped beacon within the first week of starting last
week. They immediately started mining, it was their first global and
their first spacecraft. I went to assist with the drones, and to show
her where and how to hit the button. I couldn't believe it when she
showed me the 35 ped beacon in a trade window, which sold quickly
for TT+600 on auction. I've had 5 spacecrafts, first was a 23, second
was a 25, last 3 were just robot parts. So, there may be something in
it that MA rewards noobs to keep them going Just like the 3rd day
noob I wished Good Luck to and within a minute he got the 1.2k Daikaba

Thanks again for the fine reporting
MA-you forgot me-i didnt get anything from u yet!!!!

And gratz Pinky,i followed this thread,not to see how you will do,but to see if MinDark is gonna use u as an Advertise and give u 30k hof.

I already know many good people,and i know that the numbers of good outnumbers the bad.

Another ty to PN Northman for beeing helpfull every time i need it
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Old 03-28-2008, 09:22   #43
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Thank you very much Pinky for this fine story! Looking forward to see more of the Undercover Series!!!

It is especially good to be reminded of the old days when I was a noob and in fact did encounter many nice people myself, offering help (getting away from outposts, runnings tps), giving small but valuable stuff to noobs (pixie, fap5 ..) or just doing equal share team hunts with a noob.

I guess the world change a bit when you "grow up" and look like you can handle this universe by yourself - the helpful offers stop then. And when you wear nice clothes or armour the world change again - you start to be a target for scammers and beggars.
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Old 03-28-2008, 09:26   #44
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Thx for the great reading
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Old 03-28-2008, 10:04   #45
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Dear PINKY !


have to say my deepest ty and a Big Gratz for this really interesting and awesome Story


I had much fun following all your Steps as a Newbie during this time.


And hey yeah a Movie would be great Idea
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Old 03-28-2008, 11:07   #46
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Thank you very much for making this very entertaining "experiment".
It really showed that most part of the community is not greedy and always helpful.
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Old 03-28-2008, 11:46   #47
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Thanks alot for some very interesting reading. Can't wait to see more experiments like this one
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Old 03-28-2008, 12:29   #48
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I too would want to thank Pinky for her great series. It has given a great deal of info for me and continues to inspire.

I also hope that it will spur even more "oldies" out there to be even nicer to us newcomers :-) The ones I have met have been positive, so no complaints in that department. But hopefully it will turn a few disciple farmers into "real" mentors ;-)

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Old 03-28-2008, 13:01   #49
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Flower

first of all, a great idea to test

could be done more often actually, maybe even by MA themselves to see what a newbie has to "endure"

second, thx for the cash

third
from what i have seen at the NAZ lately, on newbie events, and also heard from newer disciples, the current amount "help" is generally amazing or can be at least

when i look back when i started, my mentor quit kinda soon after i joined as well, it wasn't similar to me
no help at stuck outpost, not much info generally

but i wasn't that talkative either

i think you can find pretty much both in EU when you start
a lot of helpful ppl who give you stuff for free, or more important info, or most important friendship

or you face a wall of refusal and partially the feeling of being used

you had both, the latter with the mentor especially, but more of the first


generally, especially the first (days) week will form your decision, either to stay or not


and i doubt you had stayed, when you just had met your mentor and were just based on sweating (except for the experiment maybe)


the 3 problem cases you face as newbie are
-how to get cash, and sweating is atm way to slow to get a useful amount of cash to test anything in a reasonable time
ofc it can be done as long you want and it is a hobby of mine as well, but its a bit harsh for newbies

i don't say "increase the sweat price" here btw, but to give, especially newbies, maybe another option to gather something which can be used elsewhere in crafting for instance

-the lack of information
yes, there is a guide at the MA site, yes there is a forum, yes there are several guides from ppl out of EU including mine

and for "deeper" information that is great, but there should be some explanations about "how to sweat" etc. than just a plain text message

-the mentor system which goes partially with the point above
err, i won't start with it again


those were encountered and shown by you in the first week especially and had most likely made your opinion to stay or not

so a question from me, had you stayed after the first week as a newbie?
you planned to stay right from start, even depositing right from start, which had helped over some problems you faced
and is the quitting rate of around 70-90% of the newbies explainable (wonder if that word exists) with it?

to the general, hm, call it fun of playing (except you see sweating as challenge which several ppl do)

that you found a helpful society so fast, for sure would help any newbie and make the faced problems easier
also that many helpful ppl on the way is impressing

and considering how far you came with the deposit, even a rather small one compared to all the ppl who always complain about an immense cost to play ^^ (the "you waste you want"-method)

you gotta admit that the beacon was a bit too much show off though (kidding )


anyway, i think the whole story showed pretty well the ups and downs newbies face when they start
it showed problems with the systems, it showed an, i guess "amazing" fits again, community, which can make those problems forget

so i guess left to say is a thanks
as well to pinky for doing this test and also for the community
all the ppl named here, and also to the ones not named here and helped countless newbies and make it actually worth to play

the story/experiment was well worth to read, and give an good idea on what you can expect when you start


(my posts tend to get longer lately it seems)
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Old 03-28-2008, 13:43   #50
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Marksmanship

well, was an interesting thing, go on with some other good ideas..maybe one day you'll make me willing to log on again
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