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Old 03-16-2006, 16:01   #41
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Sorry, read again:
Quote:
Originally Posted by Content list VERSION UPDATE 7.7 2005-11-01
A new system is in development, which will enable us to distribute revenues generated by ingame advertising to the colonists of Calypso. To make things interesting this revenue will generate higher level HoF-entries such as the ones seen lately.
I wouldn't expect increased loots in general, that makes everyone break even and noone ever has to deposit again...
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Old 03-16-2006, 16:04   #42
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Quote:
Originally Posted by NetStalker
posted by community members instead of as an announcement from MA/Marco.
It was posted in the PE client/News.
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Old 03-16-2006, 16:05   #43
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Quote:
Originally Posted by Epictetus
And also I think it's important to combine Massive's content with adverstising for PLAYER-OWNED entities.
Marco, can you comment on this?
Yes, tomorrow. ,-)
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Old 03-16-2006, 16:05   #44
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Quote:
Originally Posted by Oberon
Sorry, read again:

I wouldn't expect increased loots in general, that makes everyone break even and noone ever has to deposit again...
Hmm but more peds circulatiing ingame the higher would the average loot be? at least after a while when the lucky ones starts to spread out their peds...
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Old 03-16-2006, 16:05   #45
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I'm not sure how much actual affect this will have on loot.

While MA advertises over 300,000 participants most of those are inactive and/or 2nd avatars.

I think advertising companies generally pay for 'impressions' or views of an ad. So, MA will need to give the advertising company some actual figures as to how many people were logged into X server to see Y advertisment.

Since I think the active player base is actually pretty small (less than 10K) I'm not sure how much revenue will be paid to MA as compensation for the ads. In the end, I think any affect will be small.

That being said, I'm sure MA will turn up the loot after ads start appearing to make sure everyone is excited about the concept and to help pull new noobs to the game.
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Old 03-16-2006, 16:06   #46
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Quote:
Originally Posted by Marco|MindArk
It was posted in the PE client/News.

Then my sincerest apologies, as im at work, so I will edit my original post.

And yes this is still a good thing looking forward to it.
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Old 03-16-2006, 16:09   #47
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So HoF's will be bigger.


Great. So what about those who have never Hof'ed? Do they get shafted?

I would prefer items to drop more than higher ped drops.

**You have killed a Umbranoid Male with a value of 254 PED **
Items =
Some NIKE trainers (Shoes)
An ARMANI silk suit (Clothes)
A GLOCK 17 (Weapons)


Now THAT would be kewl advertising!!
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Old 03-16-2006, 16:09   #48
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Quote:
Originally Posted by thoreau
I'm not sure how much actual affect this will have on loot.

While MA advertises over 300,000 participants most of those are inactive and/or 2nd avatars.

I think advertising companies generally pay for 'impressions' or views of an ad. So, MA will need to give the advertising company some actual figures as to how many people were logged into X server to see Y advertisment.

Since I think the active player base is actually pretty small (less than 10K) I'm not sure how much revenue will be paid to MA as compensation for the ads. In the end, I think any affect will be small.

That being said, I'm sure MA will turn up the loot after ads start appearing to make sure everyone is excited about the concept and to help pull new noobs to the game.
hmmm
If there are little people playing it also means the profits gets spread amongst smaller amounts of people

So 300 000$ for 150 000 players or 20 000$ for 10 000 players, the effect is the same, no?

Great news BTW, I'm looking forward to seeing it working ingame
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Old 03-16-2006, 16:13   #49
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Quote:
Originally Posted by Content list PROJECT ENTROPIA VERSION UPDATE 7.7
Future advertising system trial
You may have seen the large Hall of Fame entries recently. These have in no way changed the number or the value of lower end loots. A new system is in development, which will enable us to distribute revenues generated by ingame advertising to the colonists of Calypso. To make things interesting this revenue will generate higher level HoF-entries such as the ones seen lately. Ingame advertising will be introduced within a few VU's and the testing of the addon looting system is ongoing in Project Entropia and will remain in place until the advertising system is fully operational. Anyone who wish will have the opportunity to disable the advertising feature, this action will result in the colonist receives normal loot levels as before.
The way I read this is that apart from HoF's/ATH's (NOT 50ped globals) all other loots will remain unchanged.
So I guess I won't see any difference in my loots, unless of course a 30,000 ped Cornundacauda drops on me, but then there would be sooooo much whining about it

Quote:
Originally Posted by nutter
Great idea.

We should be able to place our own adverts in-game. For our shops, land areas, for our sevices.

This would create another trade. Advertising executive (designing ads)

We could buy advertising space the way we buy appartments (perhaps billboards on the walls of PA etc...)

We could buy and sell this advertising space with deeds.

We could rent out this advertising space to others (we retain ownership and deed, they buy a time-slot for an advert, 5 days for example....)
I'm sure Massive would love to get you on their books

Last edited by MindBuster; 03-16-2006 at 16:27. Reason: long quote title broke the frame
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Old 03-16-2006, 16:13   #50
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great!!!!!!......maybe we all have more fun than that much that we have atm^^
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