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Old 01-22-2007, 08:14   #11
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I join to Ion team of Atrox hunters - Thanks Ion

but :

Quote:
But the stability and capcity of the MA servers and whatever runs the netcode acted like assumed, LAG was horrible, everyone rubberbanding and running in the same spot for 5 min.

Thanks Boys: yay:
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Old 01-22-2007, 08:16   #12
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Sounds like you had fun
I never go to events like this though. Not cause i don't find them interesting but as mice pointed out, The lag kills ALL THE FUN for me.

/Silverbanana the LAG HATER

Get your act together MA and fix the lag issues.
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Old 01-22-2007, 08:42   #13
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Quote:
Originally Posted by Mice View Post
This was a very well and nice organized event. I was asked to join the anti-pker crew some weeks ago but didnt since I wasnt sure I would be online. When I later realized I could join the event I decided to stay out of any side and just try to pK as many as possible on either side.

But the stability and capcity of the MA servers and whatever runs the netcode acted like assumed, LAG was horrible, everyone rubberbanding and running in the same spot for 5 min. I am so pissed at MAs incapacity to fix these issues, its been the same EVERY event with more then 60+ green dots on radar : Every LG phase, Every robot event, The Axe event etc etc.... I dont understand why they dont put all their effort into fixing this, since its the MAIN problem of EU, it almost seems like they enjoy the lag and extra decay and ammo spent thats the result for us.
To be honest Mice, I don't think it's only MA's fault when it comes to rubberbanding and horrible lag issues. Of course there seems to be a big memory leak in the software, but it also seems to depend on the individual video card of the players because I wonder how those that were PKing around at the rig were able to shoot each other and run around?

No question, this lag is terrible and MA is in charge here.

Maybe invest 5% of their $160millions they made last year into a better grid?

I just try to imagine when MA and EU goes ASIA. Will it be a paralel world or will it be integrated?

Happy fragging
M.
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Old 01-22-2007, 08:45   #14
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nice report
good to get more impressions how the rig area was at that time
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Old 01-22-2007, 08:56   #15
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Quote:
Originally Posted by PINKY View Post
Amazingly, all my begging and pleading about not shooting the press seemed to have worked up to this point and I remained alive. I wasn't even wearing any armor and was feeling quiet cocky, so went for a casual stroll over to Nicole and Eps who were fighting for their lives when Bang! Straight in the back! I dropped on the spot, and while I was really close to Eps and Nicole, they didn’t even notice! Some protection they were!
Who was my killer I hear you all ask, eager to take vengeance on my behalf… Gunzy! You little sod!
Just you wait until
I am uber!

hehe typical gunzy, good to see nothing changes down at the rig
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Old 01-22-2007, 09:04   #16
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Great report Pinky +rep.

I also want to thank my team who did his very best to shoot something in this lag.

Thanks guy's and gal's

To give a impresion, I was able to kill 2 AoA's but the lag was so huge.
When one AoA ran towards me while I was shooting, he rubberbanded so hard that I got the Mob is stuck message

Lets hope that guide 02 makes a report of the lag and that it was a lesson for MA for the next LG.
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Old 01-22-2007, 09:13   #17
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Nice report Pinky.

It was a great event. Shame the lag made it difficult for everyone but it is only to be expected.

Despite the lag the Araenatrox still managed to chase some of the TP running teams and bite a member or two - (mainly me).

Again many thanks to all who took part and as I posted in the other thread thanks to Midori Fairlona
Butch
Blake Seven
Alice (you already mentioned)
and FatherJack

who all helped me form the first few offical teams to run people back and then to all the others that also volunteered their services.
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Old 01-22-2007, 11:22   #18
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Thanks very much for all the nice comments about this report


I assume Mikah and the other Terra Verde members will be posting on here soon, I think both them and the people Xantonia mentioned deserve some serious plus rep for the work they put into this - so get those clicking fingers going!

The time and expense involved was very high and I think I speak for a lot of people when i say thanks from all the comunity for all their efforts.

(please note, although in Terra Verde I did not contribute towards this event so save the plus reps for the other members )


Regarding the lag, MA were aware of this event in advance, as Arokh spoke with one of the guides. Although I dont think it was with enough notice for them to be able to do a huge amount to fix it, I think it was nice the Guide 02 showed up to give us some commentary about what was happening the other side of the worm holes... he even TP'ed between phoenix and the rig to see how each side was doing... (I want that TP chip!) so although not great, it was good to see some effort made on their part!

Ultimatly, the aim of the event was to get some noobs to see the rig, and despite any lag issues, no one can deny the event organsisers acheived that 100%!
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Old 01-22-2007, 11:35   #19
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Great report Pinky, I love th GIF of the wormholes

I think the organisation of the event was spectacular, big Gratz to those who were able to manage and organise all those OJ's! A big thankyou to Mikah and Arokh.

I think we all had a really good time and I look forward to the next one.

Best Wishes

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Old 01-22-2007, 12:11   #20
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Talking Wooottt!!

Great Reporting Pinky and awesome pictures you got there!! The animated wormholes was a really nice touch, spectacular!

It was a community effort thats for sure and we couldnt have pulled it off without you guys, thanks so much ... and of course, a huge thanks to my society mates, for always being so supportive, helpful and crazy to follow these ideas... love you guys!

Thanks to Ion, one of our government officials was on the scene at the rig and at Camp Phoenix, which is a good thing because I feel they need to know the capabilities of a massive event like this under their current system, needless to say, it could have been much better had there been less lag- no doubt about it.

Thanks to Xany, Viking, Alice for helping out so much at the outposts trying to coordinate individuals back. Thanks to all mindtropians, Phil, Freyr, Red, Nisse... would have never happened without you! Team leaders did a great job as well, I even saw a few globals spam the chat.. Eps for taking lead at last minute team arrangements, your great! Thanks to all who came, I cant name everyone and I know Im missing alot, but Thank You All.. Major thanks to Guide 02 for coming, it was an Honor having a goverment official present...

With that being said, it took alot of efforts from both helpers, team leaders, mindtropians, organizers and attendees... I'd like to continue such a tradition for years to come.. lets see what happens

Alot of people question the reason we do this... is not for someone to gain a Pk ATH or to get Oj's stranded in the middle of nowhere (we had arranged tp runners at the spot to help all newcommers stranded and run to safety)...

We do this because the sight of seeing the Rig populated with Oj's and experienced players alike, is priceless... something very unusual to see under regular circumstances. It's good to stand away from the traditional sometimes and do something psychotic and almost suicidal- death is free in Entropia

Thank you everyone who continue to support the efforts to make Entropia a slightlier more interesting place to live in and I really do believe that this was a form of test for Mindark, after the physics engine was introduced... to see how the server held up for future Landgrabs.

Either way, I had alot of fun and I hope many others see the efforts, sweat and work that were made from all counterparts, to make it happen. I'm still in awe and shock, this time I believe there were about 200-300 people in CP at one time, double or more of the attendees we had last year...

The aim of the event, as Pinky stated, was for players to see the Rig under circumstances they normally wouldnt do... whether dead or alive . I think the purpose was achieved...

When is the next one? Not sure... lets see what happens

Thanks to everyone who participated !
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