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Old 09-19-2005, 23:14   #91
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people i think dont mess up TOOL stats dynamicly shown...

i heavily think that means stats on all all items that are TOOLS..
looks like I have too much free time...

Quote:
Originally Posted by MindBuster

Marco wrote...

• Mining equipment and weapons have personalized stats, based on the avatar watching's skill (like when you examine a Skill Implant)

-MindBuster
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Old 09-20-2005, 05:19   #92
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Quote:
Originally Posted by vOiCeOfNiGhT
One other thing: trapped mobs should do no damage to players, they can't receive damage but sometimes can still hurt, which is plain gay annoying and makes decay peds flow to not-so-well-tweaked trap system.
Hear Hear. Gonna give U rep for that, I fully agree. Why can THEY damage us - but we cant damage them
Old 09-20-2005, 07:44   #93
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Quote:
Originally Posted by Tom thebuzz Chr
WISH: I'd like pvp kill free towns on Amethera... Hate going through a TP and then being shot before that *ANNOYING* white fade screen finish loading (wtf did they implant that fade screen anyway - also when teleporting with chips...) HATE THAT
From the VU list:

The nature of the unsafe zones has changed on Amethera as colonists tame the wilds. The cities, Treasure Island, and the area around the Revival terminals and Teleporters are now safe zones, where PvP killing is disabled.
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Old 09-20-2005, 07:50   #94
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Not been back to this thread for a little while. Really nice to see Marco here answering questions. Nice to have ya back Marco, hope you had a nice time on ya jollydays.
Nice to hear there are some biggies in development too, looking forward to hearing more about them in the future.
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Old 09-20-2005, 14:03   #95
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Yep I agree, It's great to hear(see) Marco answering questions!

VU sounds great, im looking forward to it
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Old 09-20-2005, 14:12   #96
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Quote:
Originally Posted by Marco|MindArk
From the VU list:

The nature of the unsafe zones has changed on Amethera as colonists tame the wilds. The cities, Treasure Island, and the area around the Revival terminals and Teleporters are now safe zones, where PvP killing is disabled.
No more conquer the castle
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Old 09-20-2005, 14:17   #97
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Originally Posted by F1G0
No more conquer the castle
no more brawling fights either...
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Old 09-20-2005, 14:29   #98
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Event system is "top of the list" though isn't it?
Arenas... rings....
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Old 09-20-2005, 15:08   #99
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All of Treasure Island is going to be Non-PVP? Thats a bummer. TPs, RT's, and cities are a good thing, but I think ALL of Treasure Island is a bit much. Oh well.
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Old 09-20-2005, 15:28   #100
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Quote:
Originally Posted by MrWizard
All of Treasure Island is going to be Non-PVP? Thats a bummer. TPs, RT's, and cities are a good thing, but I think ALL of Treasure Island is a bit much. Oh well.
thats a big bummer, I read somewhere that it was going to be toggleable by the land owners
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