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Old 04-04-2007, 18:35   #11
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Did a woman in a low cut dress walk by when he read my question? He seems to have missed the point completely. I want unique mobs in lootable PvP too. But I dont see the point in them spawning around a safe zone so ppl can avoid pvp to hunt them, may aswell have saved the space and stuck them in a corner of Eudoria.
I kind of got the impression that the "safe zones" within pvp4 may not have been intended and could be a bug, particually with Frank's answer to both yours and Rizzet's questions.

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Originally Posted by 711 View Post
Rizzet: why are there safezones in pvp4?
Frank_MindArk: Safe zones? It's more like that the whole Island isn't PVP, just the westerly zone
It seemed to me as if Frank knew nothing of them.
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Old 04-04-2007, 18:44   #12
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I kind of got the impression that the "safe zones" within pvp4 may not have been intended and could be a bug, particually with Frank's answer to both yours and Rizzet's questions.



It seemed to me as if Frank knew nothing of them.
Heh... lol

Maybe they should use their avatars and look around?
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Old 04-04-2007, 18:47   #13
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Hmm, tough assignment being Frank.

I'm really glad to see communication taking place. We're not going to improve this if we grind the axe constantly. At least lure MA into a false sense of security, maybe they start to enjoy it more

Don't get me wrong, I'm not 100% loyal-to-the-death fan. I've got issues, as have most of us. I just realize that scaring the ambassadors away won't help us.

From what I read I didn't detect a sense of hostility or getting away from work eary. Just the convo has to be wrapped up somehow. Obviously he's got peeps to answer to, like a govt. minister he has to talk around the bush alot of the time. It's wise to remember, that while EU is our (albeit engrossing) *cough* game *cough*, it's Frank's / Marco's real life job that pays for food and stuff...
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Old 04-04-2007, 18:48   #14
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You mean "tid"
Did he?????

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Old 04-04-2007, 18:50   #15
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<edited for brevity>Also, my question about the Secret Transmitters wasn't posted...not that I was expecting much. Oh well...
What "Secret Transmitters"?

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Old 04-04-2007, 19:14   #16
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Too bad hangars will have limited use for now.
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Old 04-04-2007, 19:27   #17
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RobVee: When can we expect the taming system to be updated?
Frank_MindArk: I would be very happy if we got a document written for the development of the taming system this year.
Well, guess we have more time to skill up then...
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Old 04-04-2007, 19:34   #18
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Well, guess we have more time to skill up then...
I'm afraid I had a much more depressing view of that answer than you did.

However, I do admit, there were lots of answers I did like. I just hope they get implemented well.
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Old 04-04-2007, 19:46   #19
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well, i hope this doesn't mean that the safe zones will be removed. i don't see the harm in them, they are TINY. of course, they will be nerfed now though.
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Old 04-04-2007, 20:03   #20
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Quote:
Originally Posted by 711 View Post

RobVee: When can we expect the taming system to be updated?
Frank_MindArk: I would be very happy if we got a document written for the development of the taming system this year.

I was also very put off by this reply. I distinctly recall in at least two other Q&A sessions that we were told that taming changes were already in the works and we would be able to see them in the near future.

From the sounds of Frank's reply today, it seems that they have been completely taken off the table for now.

I imagine this is very much the case with many projects that MA deems "less important" than they were a month ago.

I also noticed that a lot of the answers were very vague and non-direct. They just hinted that there may or may not be something to look forward to in "the future" which we now can assume could be a never-ending future that never comes.

I am more disillusioned now than I was before this whole chat started.

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