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Old 06-11-2008, 13:42   #1
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An Idea for Participation

Fellow Colonists...

I am in contact with a few landowners and would like to get your thoughts on a few ideas.

There are some unique mobs out there and I am sure many of us would welcome the chance to hunt them at the highest maturity. In order to increase the maturity, it costs money. Also, to restore the LA settings back to normal after cost money as well. There is also the issue of once the maturity is increased, the spawn will be slow unless the weak mobs are killed to make room for the strong ones. The opposite takes place when the maturity is reduced afterwards - those strong mobs must go away so the lower ones can return.

What I am basically looking for is comments from the Top Societies. I am talking about the ones that are powerful, motivated, and can wipe out a LandArea in an hour. Can we make this happen?

Here are the steps I think would be needed:

1) Landowner increases maturity (a gamble if none of the following are done)

2) Hunters swarm in to exterminate the low mobs so high mobs can spawn.

3) A hunting event happens to raise some money (taxes) for the LandOwner and help defray the costs of fertilizer.

4) Landowner reduces maturity.

5) Hunters again exterminate the high mobs so the low mobs can return. Without this step, the landowner would risk losing the hunters that normally visit the LA since the high mobs are indeed powerful.

I mean, how many of us can say they hunted Formicacida Majestic's? How about Formidon Prowlers?

So we would need commitments from the community (the larger socs) to make this happen. I am anxious to hear some ideas and thoughts. If I am nuts, feel free to say so, just do it in a constructive way please
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Old 06-19-2008, 19:01   #2
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Well that went over like a lead balloon... so many complain about new mobs / stronger mobs / etc...

Mods please close... thanks.
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Old 06-19-2008, 19:10   #3
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Didn't see this until now. It's something I thought about briefly a while ago after a brief conversation with a landowner who was looking at something along these lines. It could make for a cool event, though only really accessible to high level hunters since the whole point would be to make high level mobs.

But as you say, the big question is how to do it without the landowner losing loads of money, and how much the landowner is prepared to lose in the interests of promotion and publicity.

Off the top of my head I can think of 7 mobs/areas that would work for something like this.
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Old 06-19-2008, 19:51   #4
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Interesting idea, are you sure you want it locked Rayne?

I'll post my thoughts in the mean time. I part like it as it'd be nice to be able to have a go at some of the stalkers. However, I really hate it from a point of view of normal hunting. For instance I hunt Formidon and Formicacidas in the LAs that exist as they are now. Formi Majestics and Formidon Stalkers would be unhuntable for me except in team. Higher maturity mobs are, imo, much more likely to drop items than lower maturity mobs. As a result I tend not to hunt in land areas for quite a long time after they do the 'we'll have stalkers for 2 weeks then drop it to youngs' thing. Obviously I could be completely wrong, but in my mind there's the possibility that they dropped anything they were going to drop when the stalkers were there, and then they're never going to drop anything afterwards when there's youngs.
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Old 06-19-2008, 20:24   #5
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I do appreciate the comments, gentlemen. It was just that this sat lifeless for about a week. This is a tough nut to crack - I would not want any land owner losing money, and at the same time those tough mobs would be impossible for the average (even high level) player to take on... alone.

So... let's see if some good people from the top socs will chime in. I am looking at YOU Art of War, M2S, AD, Chaos Crew, Shaolin, Elite Group, Warants, Riga Team, cK... I did not intentially leave out a soc, these are the ones that came to mind. In fact, any society (or team of societies) can comment.

Do you guys have the muscle to take on Formidon Stalkers or Fomicacida Majestics for a few days...? Have a knock-down, drag-out competition with the other socs that claim to be better..? Let's hear it!

(Thx Jimmy)

Last edited by Rayne Jade; 06-20-2008 at 13:24.
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Old 06-20-2008, 11:42   #6
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Tap, tap.... is this thing on...? Where are you top soc leaders? Is this something you might be interested in doing? Am I too "unknown" to be worthy of a response?

Seriously, we have the means to make some seriously challenging mobs. Will the best of EU take advantage of it?

EDIT: I just did some PM spamming to some "well-known" society leaders / members. Let's see what happens...

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Old 06-20-2008, 12:57   #7
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Quote:
Originally Posted by Rayne Jade View Post

Do you guys have the muscle to take on Formidon Stalkers or Fomicacida Majestics for a few days...? Have a knock-down, drag-out competition with the other socs that claim to be better..? Let's hear it!
My soc probably doesnt have the brute force you are looking for.

We might rank 18/19 last time I looked, but we are a small soc, only six of us.. even then, we all very much do our own thing.

If this went ahead, there would probably only be 2 of us willing to hunt bigger mobs.

I guess you really need to get some feed-back from the Big Boys in top 10, saying that, some very skilled people in large socs throughout top 50 (might be an idea to pm ALL top 50 leader's)

But it seems an interesting idea, so hopefully more people will post with thier opinion's
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Old 06-20-2008, 13:18   #8
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Quote:
Originally Posted by dj. View Post
I guess you really need to get some feed-back from the Big Boys in top 10, saying that, some very skilled people in large socs throughout top 50 (might be an idea to pm ALL top 50 leader's)...
Thanks for your comments, DJ. That is exactly what I am trying to do... they are not as easy to find as I had hoped

Of course, Divine Justice could always team up with ViaD... Just a suggestion
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Old 06-20-2008, 16:40   #9
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Hey and sorry for not responding sooner, havent been on forums much lately so didnt see this until i saw the pm from you

Fun idea and trust me youre not the first to have it, been wanting some sort of "eventmode" for landareas where it doesnt cost a tonne of money to do a different maturity/density for a day/a few days since landareas came ingame more or less.
Problem is it does just that... cost an obscene amount of money so only times it makes sense to change maturity is for the "long haul" so to speak. (talking alot of peds here, not just a few hundred to "force" maturity up and down alone on lets say 2 DNA samples for a couple of days).
So would have to be one hell of an event to make up for that

Your second "problem" with cleaning the area isnt too bad though, just wait for server to restart after you changed maturity and *poof* old mobs gone, new ones in (slightly inaccurate i know if one is planning a weekend event friday night lol, but it works )

Society interested in helping cleaning? No idea and kinda hard to plan something like that without specifics... If youre gonna try and do this id simply suggest posting it on forums a week in advance as a "free for all" type of thing and ask for help, im guessing you would be surprised how many people turn up to an area they know will be heavily hunted eventstyle

Oh and to JimmyB: maturity vs "rare" itemdrops (not counting high hp=bigger chance of global=bigger chance of (L) gun into "rares") is simply bullshit
Its all timed, nothing more nothing less. Same as some days you can loot 10 HL11 on scips, and the day after 0, and one day of the year a random nib can loot an adj fap from ambu and then the next year none
However if you put a shitload of people hunting the same area regardless what maturity is? then yes bigger chance something fun will drop...
And also some mobs might actually drop different items depending on maturities (small scips HL8, big HL11 comes to mind, thats was one of the reasons we tried maxing cersu to see if they dropped something new....)
But saying that having lets say hogglo stalkers on TI for 2 weeks would some way make youngs drop less of the same items afterwards (provided they are hunted equal amounts of peds per day etc) is wrong unless MA changed something very very drastically.

Btw most items in PE history, the new unlSIB with insane tt excluded, dropped from one of the lowest 3 maturities (i.e. young->old) and in small globals or minis... not from big mobs maturitywise.
And yes thats fucking stupid, and was one of the major problems with the "old" loot system and still is in the one we got now since its simply not rewarding enough to skill up and hunt the big stuff vs picking up a korss and hunting small crap, but thats a different discussion
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Old 06-20-2008, 17:21   #10
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