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#1 | ||||||
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Stalker
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In this topic I want your thoughts and ideas on the respawn rate during events.
We (Hunters Unlimited) have been hosting a number of events the last few months. We are very pleased with the number of participants, there is enough interest in well organised events I think. The main issue we have is the respawn rate of mobs. 50 hunters can wipe an LA clean within 15 minutes and after that everyone has problems finding mobs to kill. This is bad, very bad. Bad for the landowner, MindArk, the organisers and the players. MindArk are aware of the problem, we have an open supportcase and the support people have forwarded the issue to the design team several times. The last reply we got basically said "we know there's a problem, but spawning more mobs would case more lag, so we're sorry but we can't help you". This leaves for us only one option and that is to reduce the number of participants and increase the ticket prices to still be able to hand out prizes worth competing for. But that is really not what we want, we want to create low cost events which many hunters can join and enjoy! Maybe someone has some ideas we haven't thought of. |
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Elite
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sounds like a bullshit answer to me, your not asking them to spawn MORE mobs, just to increase the spawn rate to keep mobs available for shooting.
now how can that increase lag? Last edited by NetStalker; 06-11-2007 at 22:20. Reason: i r speling chalanged |
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Marauder
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But cant help thinking that the re spawn rate might be a factor in loots (HoFS and Global’s) , so MA might have to be really careful on how they go about fixing the problem? Just a idea that came to me |
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#4 | ||||||
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~Proud Sweataholic~
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Since MA made a monitored event in CND, maybe its time to pay attention to small requests like these... seems fair...
A BUMP ![]() |
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#7 | ||||||
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Guardian
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I think they misunderstood what you guys wanted. Perhaps they understood that you wanted the mob spawn rate to increase over the entire game or in all the land areas instead of having the spawn rate go up on only the land areas that has active events and it to go back to normal after the event
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#10 | |||||||
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Stalker
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Iam Flatline Legion Soc: SoF-Cadets
Location: Sweden
EFD: 63.60
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hmm must be some sort of failsafe then i guess, as usually stuff always spawn when you kill one.. it could very well be strain on the server when so much get's killed. ie the loot server get's to much to do so it tells the spawn server to slow down a bit sort of. |
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