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How do you gauge your progress in Entropia Universe?

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Old 03-31-2008, 19:01   #21
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I judge by how many minutes it takes the mobs around me to kill me cause I cant afford ME to tp where I wanna go..

Its a good day when I HAVE to take my armor off to go places.

Seriously tho..its combo of skills sales and friends and the fact I am able to help more newer players start then before on ocassion.
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Old 03-31-2008, 19:05   #22
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I use different parameters which all contribute to the big "how have I progressed" formula.

1. My skills after each run. I (nearly) always check my skills. I still joy after each "you gained a new rank in ...". Although it goes slow, it all goes up and it's nice to see all the skills going from grade 1 to grade 10.
2. My skills roughly each month. I count all my skills per section (attributes, combat, defense, ...) and compare it with previous countings. I also make a graph of all the skill increases with the last counting set to 100%.
3. What I can kill. As many others do: going from "oh my God, another Argonaut Young up my back ... this is certain death again!" to "is this Argonaut trying to hit me or just standing there? ... looks like it's trying to kill me ... certainly trying to kill me, oh well ...". It's also nice to compaire what it took to kill something before and now. Heavily armoured, one by one. No armour and taking 'm on all together.
4. My prostandings. I come from the time that this was all unknown. I don't do much with this. I do check it when I got a new prolevel, but not much any other time.

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Old 03-31-2008, 19:06   #23
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Two methods
  • Primary: Am I making money?
  • Secondary: Skills

Secondary has a direct effect on the Primary.
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Old 03-31-2008, 19:10   #24
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Guage my progress?

I don't.

I'm afraid I'll cry over spilled PEDs.

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Old 03-31-2008, 19:13   #25
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I keep general stats of my runs (~120 ped in ammo spent vs TT return in items, minus decay on armor/fap/gun/amp). Not terribly specific, I don't keep track of skill gains in detail per run or anything like that.

As for how I keep track of my overall progress, I look at my total deposited value (~$1,500 total), versus my entire item list value (which exceeds that .) coupled with total skill value (which again exceeds that!).

So my progress? Good . Took me 1 1/2 years to reach this point, but am happy about it . Now to see if I can keep it going another 2 years .
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Old 03-31-2008, 19:28   #26
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Not compared to others who deposit a shitload of money and chip right by me, that's for sure. You know who you are...

Not compared to avatars that started 4+ years ago.

And not by what I can kill, but what I can kill efficiently (meaning I don't have to deposit).
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Old 03-31-2008, 20:11   #27
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I measure "Progress" in EU as how much harder, how much more complicated, things have become as opposed to previously. You know you're making progress when the same snablesnot you used to hunt naked with an Outbacko is dangerous with full Ghost armor and a MK2; when you need 5 new skills and an entirely new profession to be able to make the same clothes you made 2 years ago; when all your Evade skills earned over the past several years seem useless when that Foul Young hits you practically at will...THAT'S how you know you've "made it".

EDIT: Also, when you not only talk about this or that bug, but about how many times this or that bug has reappeared.
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Old 03-31-2008, 20:17   #28
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I judge my progress by how often I can global and have as much fun as possible without losing too much money.
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Old 03-31-2008, 20:27   #29
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Quote:
Originally Posted by Metatron View Post
The pessimist complains about the wind, the optimist expects it to change, the realist adjusts the sails.
Love that sig, Metatron, but I thought of a possible variation you might enjoy:

The pessimist complains about the wind, the optimist expects it to change, and the realist knows which direction to face when farting.
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Old 03-31-2008, 20:35   #30
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Items list -> EU Tools -> total tt/markup to excel, daily.
The graphics usually look like this:



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