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Old 05-31-2008, 09:33   #101
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Its an image of the testservers -_-



I won! Woohoooo !
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Old 05-31-2008, 09:44   #102
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Originally Posted by aridash View Post
or as if its a reference image to show off the capabilities?

if that is anywhere ingame it will be a lagfest and generally devoid of any activity.
You don't seem to realize that the game has a quality setting...

If your lagging, then for @#$^'s sake turn down the quality until it's ok.

When set to the lowest most people should still be able to play.

I'd be willing to bet PED on it.
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Old 05-31-2008, 09:47   #103
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Originally Posted by McCormick View Post
Its an image of the testservers -_-



I won! Woohoooo !
I dun think so!!! lol

That may be MA testing it.. But it's still an actual place in Entropia..

So until someone guess's the location in Entropia that is going to be, it's a no win :P


My Guess would be Memorial Island
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Old 05-31-2008, 09:47   #104
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Quote:
Originally Posted by Koister View Post
You don't seem to realize that the game has a quality setting...

If your lagging, then for @#$^'s sake turn down the quality until it's ok.

When set to the lowest most people should still be able to play.

I'd be willing to bet PED on it.
nooooo MA really will make a game that no one can play
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Old 05-31-2008, 09:52   #105
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Quote:
Originally Posted by McCormick View Post
Its an image of the testservers -_-
i dont think thats the same location, it just has the same bridge which is also in a couple of other images.

Quote:
Originally Posted by Koister View Post
You don't seem to realize that the game has a quality setting...
i was thinking of the massive poly count for all those little leafs and very long range view that allows you to pick out a distant tower... but you are right, we should be able to turn it down, i just hope it will still look half good when you do.
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Old 05-31-2008, 10:01   #106
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OOps. Delete please...

Last edited by Ateush; 05-31-2008 at 11:27.
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Old 05-31-2008, 10:12   #107
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My guess is Fort Ithaca.
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Old 05-31-2008, 10:22   #108
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i say its a new town somewhere on Amethera
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Old 05-31-2008, 10:33   #109
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The leaves don't have polygons, they are 2D.
The reason it looks pretty isn't a huge number of polygons, it's because it uses all kinds of fancy shaders and texture maps.
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Old 05-31-2008, 12:43   #110
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Quote:
Originally Posted by aridash View Post
i was thinking of the massive poly count for all those little leafs and very long range view that allows you to pick out a distant tower... but you are right, we should be able to turn it down, i just hope it will still look half good when you do.
CryEngine has really kick-ass Level of Detail algorithms. Lightyears ahead of the current engines model-popping system.
Thats how you can see so far.. It scales model detail after how much it needs, so something far away has less polys then stuff close up.

And as previously noted, there isn't really a polygon per each leaf, they just make it look like it (almost, unless you know what to look for)
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