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Old 05-06-2008, 21:03   #331
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Originally Posted by StrongMinded View Post
My girlfriend moved to a different town so i could only be with her on weekends...
dude take a hint.
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Old 05-06-2008, 21:05   #332
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Quote:
Originally Posted by Traf Rellik View Post
One easy way to handle this is to have each non-stackable item have a user defined text field, which is automatically appended to when the item is transferred (i.e. "Bought from auction on 5/6/2008 for 20 PED").

I like this "free-form description text" approach because it doesn't *have* to be just about ownership, it can contain additional notes. This field would be useful if it could hold about 500 chars of text (half a kb), and should be just another tab in the item properties.
I doubt this will ever happen - there is probably a few millions of non-stackable items in the game now.

I doubt they even use 100 bytes total for each item in the game now. (unique ID + current TT value + pointer to static data like descriptive text / graphics / etc).

Adding 500 bytes text field + overhead for the field will probably overload whatever DB server they are using now (unless that has a nice fat hardware upgrade + tweaking). And that does not include the other engine changes needed to accommodate that data.
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Old 05-06-2008, 23:40   #333
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Old 05-07-2008, 03:28   #334
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Old 05-07-2008, 07:33   #335
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dude take a hint.
LOL, good one! She actually got a job there after school as a Vet. =)
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Old 05-07-2008, 07:40   #336
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No Doubt your in the wrong Building!
that is a very good one
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Old 05-07-2008, 08:30   #337
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Finally thread end and rolf ......
Listed all pages and was reading and damn a great mistake that i hope made laugh on your self at end

I`s this end ..... ????? will check tomorrow
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Old 05-07-2008, 15:56   #338
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I must admit that I haven't laughed this hard in weeks. This thread should never be allowed to die. If anyone needs a good laugh after a hard day of hunting or mining, just bookmark this thread and give it a good read again.

I tried to pass around a ton of +rep to all who made me laugh myself silly, but I just don't think it is possible to give everyone enough credit.

Special thanks to Ultimababe who linked this post in one of the others or I would have never seen this one (btw, she's the hottest babe in all of EU).
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Old 05-07-2008, 18:15   #339
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(btw, she's the hottest babe in all of EU)
*cough* dj *cough* Skam *cough* to name but two..

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Old 05-07-2008, 18:54   #340
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Quote:
Originally Posted by the-unknown View Post
I doubt this will ever happen - there is probably a few millions of non-stackable items in the game now.

I doubt they even use 100 bytes total for each item in the game now. (unique ID + current TT value + pointer to static data like descriptive text / graphics / etc).

Adding 500 bytes text field + overhead for the field will probably overload whatever DB server they are using now (unless that has a nice fat hardware upgrade + tweaking). And that does not include the other engine changes needed to accommodate that data.
While I'm not disagreeing with the assertion that it will never happen, the reality of that .5k addition would work out to less than 150 GB total in the EU universe, assuming all 700K+ users have more than 350 non-stackables each, which is very likely to be a huge over estimate (and while not stipulated, there are *many* non-stackables that wouldn't qualify for this field for other reasons, so each user would likely have less than 100 "brandable" items). A more accurate guess would be that the existing database would roughly double in size (based on variable length text). In short, it's very doable from a technical perspective.

But I do agree that it won't happen, unless we get charged a decay fee on updating that field -- and THEN it might happen.
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In the beginning MA created PE, and it was good. Then MA nerfed our skills and we played harder to achieve our successes. Then MA said "let there be EU" and we played under a new name. And so MA nerfed our weapons and we were displeased but loyal. Now, when MA massively nerfs everything and tells us to put our weapons and skill aside, to go forth and color and texturize our clothes, are we to do so dispite it being an abomination to what was ONCE good?!?
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