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Old 06-09-2008, 19:16   #51
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Originally Posted by Witte View Post
If there realy was a system like you discribe, it would indeed piss allot of people off. Thats why I dont believe it exists. You can considder me one of the "lucky" avatars, but IMO it is a direct result of my approach. I tried different approaches too and many of those had similar results as you have. Infact, I have been in exactly your position to leave the game. I swore I would never deposit again, and burn all my peds, then quit. Well, I kept my word to the first part, but failed misserably in the second and third .
I'm on my third approach rofl.... this one doesn't involve depositing
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Old 06-09-2008, 19:31   #52
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Originally Posted by Witte View Post
The atrox is a mob that has changed, and so has its loot. So the higher cost to kill it, directly translate into more loot. If you had to kill the current atrox in the old days the cost would be much higher. Infact, its unlikely you would be able to kill it at all.



Sorry to say, but this is just selfpitty. It cant possibly yourself that does something wrong so it must be someone or something else. The fact you need to put 1k PED into a mob to figure out its not the right mob to hunt at that moment sais enough though. I can also lose 10k ped in a week if I play EU like that. But I play it differently so I dont.
I don't have much to say. I am sorry that anyone feels betrayed by this game. I wish them luck. I think I read threads like this to learn what not to do rather than criticize the people complaining. I use the word complain loosely. We all have a right to complain a bit.
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Old 06-09-2008, 20:16   #53
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Fairness vs. Equality

Some Definitions

Equal: the same
Fair: a place you take the kids

Many people seem to think that one day we can all have everything. The RCE insures that this is not so. EU is not a game to be won. Fun is not a given. EU is a VIRTUAL UNIVERSE and it is much easier to understand in comparison to the real thing than when compared to games.

Frankly, if it were just a game - let's call it Candyland - then we could all have everything in the end, the only question would be who gets there first.

MA provides us with this Virtual Universe (the service) and if we want a game out if it, we have to make it one (look at WOF for example). When MA changes EU their actions are godlike in that they effect the entire universe equally. That is not to say the effect on all players is the same, far from it.

If I was a Feff camper my world would be rocked by VU 9.3. If I was a Drone camper, not so much. Is this fair? No. Is life fair? No. Is this equal? Absolutely. Likewise, if I had a complete set of uber armor pre VU 9.1 and was left footieless, would I have been impacted fairly? No. Equally? Yes. The universe has been changed in the same way for all inhabitants - thus equally.

As long as EU is treating us equally, that is to say as long as we are all inhabiting the same universe, all changes are equal. Change is what we have been promised all along. Change followed by change followed by still more change. "EU will never be complete" or some such Marco quote tells that change will never end until EU ends.

Many of these changes are unpopular, change usually is. Most are unfair in some way or another. All them are applied equally though, and most of them also provide us with additional opportunities.

To the OP's concerns about when the end of time will be, or if government action will shut him out - those are legitimate concerns, but nothing any of us can really know. Our individual confidence in MA has to be our personal guide as to how much time and money we are willing to invest in EU.

As for it not being fun, well (virtual) life is what you make.



Miles

P.S. A fool and his money never deserved to get together in the fist place.

Last edited by Miles; 06-09-2008 at 20:16.. Reason: typo
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Old 06-09-2008, 20:42   #54
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I'm on my third approach rofl.... this one doesn't involve depositing
Well you never know, GL
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Old 06-09-2008, 20:45   #55
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Originally Posted by Witte View Post
Well, in a previous thread about this subject I compared killing an Atrax prowler in the old days to killing it nowadays. It was roughly 8 PED in the old days, and about 5 ped nowadays (see post). So things have certainly not become more expensive.
That could just be your personal skills kicking in. I know it used to cost me 5+ ped a drone to kill it, using Mk3 w/A104 amp, and now it costs me ~3.5 ped on average (less with crits).

The mobs that HAVE become more expensive to hunt are Atrox, feffoid, ambu, estophyl, maffoid, spiders, kreltins, aurlis (and a couple others I think).
You mention how the loot has increased with the increased health... WRONG. MA has removed the "minimum loot floor" from loots. I've killed an atrox old post VU and received ONE muscle oil. ONE UNIT. And this wasn't an isolated event, I went clear across Eudoria/Amethera killing up to Atrox Dominant, on ~300 ped in ammo. Less valued average loots post VU than pre-VU, with double+ the cost of killing them... while you could see them globalling and hoffing like crazy in chat.
I've killed both solo and in a team, kreltins and aurlis up from young/weak clear through to alpha/majestic, post VU. Loot averages are down, to the point where you NEED a mega hof or a high markup item in order to even come close to breaking even, let alone profit.
Not to mention the nearly doubled (or was it tripled?) cost to kill the lower maturities...

I know many crafter friends, and since this new VU, they are wondering, "WTF, on average I used to get ~75% TT return back on even basic crafting runs, and now I'm getting ~40%, no matter when/where I craft? WTH!". I'm hearing this from some decently skilled avatars too, not noobs.

When I started EU over 2 years ago, it used to be (for me) I'd get ~90% of the loot back. And, as I was a noob, I TT'd everything. Then I learned about this thing called "market markup" . Right as I started to do that, MA swapped to oils in the loots, and the returns had been sliding, and now the average return was ~75% on TT cost. So I swapped to doing eco hunting, minimized costs, managed to keep playing. Got lucky and hit an ATH, which kept me going a lloonngg time (very careful player).
Then this VU kicked in, and it wasn't even sliding returns - it SLAMMED down very hard and fast from an average of ~70% TT return without any globals/hofs, to 40~50% return. And that was even with me hunting eco!
I've done everything from hunting, to crafting, to mining. I've even gone as far as virtually stripping my storage (which was painful, been saving up a lot of mats for many months for coloring/texturing clothes which I was forced to sell...), and I'm bleeding peds like a stuck pig.
Half the mobs I used to hunt, now cost 2-3x more than before, which was hard enough for me to afford (as I'm not depositing anymore), and now the other half of the mobs give me no return, and make me go broke in half the time it used to.

I agree completely with Roger. MA has become greedy, and has decided something along the lines that it's better to cater to the occasional few, than the "giant many". Too bad it's the "giant many" which have to pay for the occasional few...
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Old 06-09-2008, 21:19   #56
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Sigh...

I said this a loonnnggg time ago. I worked and skilled and hunted... All the time trying to keep increasing my skills and such so I could do better.

My thinking: Better armor, better skills, better weapons, kill bigger badder mobs = better loots.

Wrong...

Why I asked then? Why not stick with the lower damage mobs and you could still do well? Wrong again.

It's turned into a slot machine type game. You plays your token and takes your chance.

This is where it goes wrong in my opinion. More skills, better armor and weapons enable you to hunt and kill the tougher, harder to kill mobs. These should give better loots.

Don't get me wrong. I've hit many globals and even one VERY nice hof recently. All this is nice, but...

I'm not saying the low level ones should not loot well... Just less than the harder ones. Otherwise, why do I need the better skills, armor and weapons?

Yes, I know the mobs have a chance to drop different things. Some drop things that other mobs do not. Still... Why do I need these skills? Better armor and weapons? Why? If I can get a hof from snables or even exa's?

I'm just hoping that MA is making some changes for the future. But I still cannot get the skills, better armor and weapons question out of my head...

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Old 06-09-2008, 21:32   #57
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Quote:
said this a loonnnggg time ago. I worked and skilled and hunted... All the time trying to keep increasing my skills and such so I could do better.

My thinking: Better armor, better skills, better weapons, kill bigger badder mobs = better loots.

Wrong...

Why I asked then? Why not stick with the lower damage mobs and you could still do well? Wrong again.

It's turned into a slot machine type game. You plays your token and takes your chance.

This is where it goes wrong in my opinion. More skills, better armor and weapons enable you to hunt and kill the tougher, harder to kill mobs. These should give better loots.
Not 30 seconds after I read that there was a 983 PED Snable Male Mature HOF.

I laughed, beacuse if I didn't I'd probably get quite pissed off ^^

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Old 06-09-2008, 21:56   #58
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Quote:
Originally Posted by Sunab Naverith View Post
That could just be your personal skills kicking in. I know it used to cost me 5+ ped a drone to kill it, using Mk3 w/A104 amp, and now it costs me ~3.5 ped on average (less with crits).

The mobs that HAVE become more expensive to hunt are Atrox, feffoid, ambu, estophyl, maffoid, spiders, kreltins, aurlis (and a couple others I think).
You mention how the loot has increased with the increased health... WRONG. MA has removed the "minimum loot floor" from loots. I've killed an atrox old post VU and received ONE muscle oil. ONE UNIT. And this wasn't an isolated event, I went clear across Eudoria/Amethera killing up to Atrox Dominant, on ~300 ped in ammo. Less valued average loots post VU than pre-VU, with double+ the cost of killing them... while you could see them globalling and hoffing like crazy in chat.
I've killed both solo and in a team, kreltins and aurlis up from young/weak clear through to alpha/majestic, post VU. Loot averages are down, to the point where you NEED a mega hof or a high markup item in order to even come close to breaking even, let alone profit.
Not to mention the nearly doubled (or was it tripled?) cost to kill the lower maturities...

I know many crafter friends, and since this new VU, they are wondering, "WTF, on average I used to get ~75% TT return back on even basic crafting runs, and now I'm getting ~40%, no matter when/where I craft? WTH!". I'm hearing this from some decently skilled avatars too, not noobs.

When I started EU over 2 years ago, it used to be (for me) I'd get ~90% of the loot back. And, as I was a noob, I TT'd everything. Then I learned about this thing called "market markup" . Right as I started to do that, MA swapped to oils in the loots, and the returns had been sliding, and now the average return was ~75% on TT cost. So I swapped to doing eco hunting, minimized costs, managed to keep playing. Got lucky and hit an ATH, which kept me going a lloonngg time (very careful player).
Then this VU kicked in, and it wasn't even sliding returns - it SLAMMED down very hard and fast from an average of ~70% TT return without any globals/hofs, to 40~50% return. And that was even with me hunting eco!
I've done everything from hunting, to crafting, to mining. I've even gone as far as virtually stripping my storage (which was painful, been saving up a lot of mats for many months for coloring/texturing clothes which I was forced to sell...), and I'm bleeding peds like a stuck pig.
Half the mobs I used to hunt, now cost 2-3x more than before, which was hard enough for me to afford (as I'm not depositing anymore), and now the other half of the mobs give me no return, and make me go broke in half the time it used to.

I agree completely with Roger. MA has become greedy, and has decided something along the lines that it's better to cater to the occasional few, than the "giant many". Too bad it's the "giant many" which have to pay for the occasional few...
Before this VU I almost never hunted atrox and maffoid, and fefs just when I needed some korss. After this VU I have almost only hunted trox, maf and fef. I realy like how they were changed. Loot I get from them is just fine, I had many profitable runs. Ok some lucky hofs, but without the lucky hofs I would still be in the plus. I get globals way more frequent, and even without globals I still manage to profit occasionally. Ofcourse at some moments I can lose several hundreds of ped, but thats EU, you have up and downs. Overall the changes were very positive for me.

About the 90% return vs 75% return, that was a change a couple VU ago, and it was indeed bad for some people. However, that was a single change, and is the only change people are realy bitching about. Almost anything else has become cheaper since.

PS. there are about 50 midlevel mobs you can hunt that were not changed, and some of those drop pretty nice items.
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Old 06-09-2008, 21:57   #59
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I agree with the OP...

MA has been fucking us since the beginning - just doing it slowly over time.

For those people who are "waiting" for the cry engine and new planets... just remember that the game fundamentals are the same - the only thing that is going to change is that you will be getting 20% returns on new mobs in new areas.

I DO believe that their will be gov't intervention at some point...

my prediction is this... the govt will step in and "temporarliy" shut down EU - it will not be online for a few months - in which time the entire community will freak out etc - in the end MA will shut it's doors and everyone will be fucked.

If that doesn't happen - they will continue to do eerything they can to give us shittier returns overall with more costs and more headaches.

You can not argue with history.

Too bad most of you are addicted and will continue to give them your hard earned dollars for potentially many more years to come.

All good things come to an end.
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Old 06-09-2008, 22:48   #60
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I agree with the OP...

MA has been fucking us since the beginning - just doing it slowly over time.
And yet you still play.
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