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Old 07-19-2008, 16:27   #11
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I never figured out the reason for that TP east of Hades...
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Old 07-19-2008, 16:47   #12
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It's not like we couldn't live without some TPs but having them there makes life easier from time to time. I used East Hadesheim TP 2 times. 1st time to take down mob from soc mate's disciple claim, 2nd time to start rescue mission for some newbie that stucked in outpost NE from there. But actually I find the use for it after I added this TP to my map (as a last one within 3 years of playing lol). It has symbolic and sentimental value for me
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Old 07-19-2008, 17:11   #13
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Quote:
Originally Posted by Sarah Hawkwood View Post
It's not like we couldn't live without some TPs but having them there makes life easier from time to time. I used East Hadesheim TP 2 times. 1st time to take down mob from soc mate's disciple claim, 2nd time to start rescue mission for some newbie that stucked in outpost NE from there. But actually I find the use for it after I added this TP to my map (as a last one within 3 years of playing lol). It has symbolic and sentimental value for me
That doesn't explain why it is there.

It's a rather odd location with lots of other tp's around it, and there's not even a service center or revive near. I could think of 100 other places where a TP would be more useful than at that place.
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Old 07-20-2008, 07:58   #14
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Quote:
Originally Posted by Sarah Hawkwood View Post
It's not like we couldn't live without some TPs but having them there makes life easier from time to time. I used East Hadesheim TP 2 times. 1st time to take down mob from soc mate's disciple claim, 2nd time to start rescue mission for some newbie that stucked in outpost NE from there. But actually I find the use for it after I added this TP to my map (as a last one within 3 years of playing lol). It has symbolic and sentimental value for me
i used it alot during the feff event to get to the camp. (Nowdays the camp is unfortunately overrun with adj. Trox and adj. Maffs. well, small molisks also but they aren't any problem.)
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Old 07-20-2008, 19:37   #15
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Quote:
Originally Posted by Darkaner View Post
That doesn't explain why it is there.

It's a rather odd location with lots of other tp's around it, and there's not even a service center or revive near. I could think of 100 other places where a TP would be more useful than at that place.
Maybe, but it was probably put there when MA thought Hades (Capital City as it is?) was gonna be a busy place? There is a revive, TT and repair centre very close to it BTW...just south of the TP on the inside wall of the City.

More TPs the better for me, saves me time and ME....that's all good especially where I may be heavy due to mining finds ..the reason I use this particular TP a lot.

I agree there are other places in need of a TP though, I pity the landowners trying to encourage hunters and miners to some of the far flung LAs.

Maybe when some places like New Switzerland have residents they will pick up in visitor numbers, but MA need to whack 'em on the market first for that.

Another thing that would revive some outlying places would be mob sieges ..or in the case of Hades, that orb actually doing something.

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Old 07-20-2008, 22:04   #16
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In PE, all town, locations have an utility.
Mabe not for some players, who are focused on hunting, trading ... but some like to revisit Calipso, even after many years playing, just because some are kinda nostalgic. I am. I like revisiting those "ghost" towns, i even discover things i didnt seen before . Thats strange and hard to explain.
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Old 07-20-2008, 22:15   #17
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Not sure is undesired was the right word, unloved maybe, deserves more love... meh same thing


Hadeshiem seems to be at/near the bottom of the undesirable locations. The central TP is fine with the terminals near, but you have to walk far to even begin to get into the city interesting areas, and no mobs or auction nearby but in two corners just about on opposite sides.
I guess the whole constructed buildings are sort of useless for now. With nothing unique in between. Maybe bars and apartments may offer something in the future, and factories.

Surrounding tps are good for the mobs, but its the central one is not as in an ideal locations.
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Old 07-20-2008, 22:18   #18
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Quote:
Originally Posted by Vixen78 View Post
My least desirable place is without a doubt the wretched outpost West of Fort Troy.....I hate dying and reviving there.... Not to say I'd like to see that outpost gone, infact I'd love to see another TP placed in that area

my friends and i go to that outpost all the time to hunt bots and trox. i agree tho, there should be a tp there. troy is such a stranded little tp. there's outpost all around it and they r kinda hard to get out of, or atleast take 2 long...
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Old 07-20-2008, 23:26   #19
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I love Sakura City (I know Hades facilities are closer).

I love to listen to the crafting global/HOF orchestra 24/7 while I buy BP books, check the auction, manage storage and craft a bit

But... OMG!!!! I have to visit Camp Phoenix! Only have gone there ONE time after my first TP run. lol
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Old 07-20-2008, 23:49   #20
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I like the road less traveled. Sometimes the path that is beaten down has too many foot prints on it.

I like being alone or going out of the norm a bit.
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