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Challenge to the community: unfreeze the skill progression | General Discussion: General Entropia Universe discussion. Used for threads that do not fit in the available forums or subforums. |
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#51 | |||||||||
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Marauder
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Thats how the system works. The loot system is a null system which means what goes in goes out again. If you were the only player, you could never get more out of the system then yourself put in (in the long run). I even suspect that armor and fap decay is MA's only income, but it can also be they take part of the weapon decay. Although thats contradicting the null system theory, which I think was confirmed by Marco at one point. Quote:
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#52 | |||||||
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Marauder
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Yes, it does multiply their "assets" which is silly, but that's a consequence of the skills system. Witte, your points are valid but not really relevant to the thesis of this thread; which is, that anyone who is not uber skilled now will never be uber skilled without buying an uber amount of skills. It's just not possible in the span of the game (even if it proves to be the longest-lived MMORPG in history) to get there with natural skilling now (as things currently exist). And -- there's no reason for that to be the case! |
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__________________
Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
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#53 | |||||||
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Master of the Universe
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and you're completely right - weapon eficciency means nothing. its MA that dishes out the peds, and thats the biggest decider of the lot. well, i really dont know how to improve weapon eficciency more than to use SIB weapons. ![]() |
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#54 | |||||||
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Marauder
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I think its simply a matter of setting new goals in the current situation, and dont pay too much attention that you will probably never get 10HA. Maybe 7, or 8 is a nice goal? |
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#56 | |||||||
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Prowler
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Witte: It may be easy for you to say "change your goals based upon the changes in the game", but why would I want to throw in another $5+K USD when all I can do is hope that any goal change that I make won't get nerfed once more and cost me half of my additional investment? |
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__________________
"You are a fluke of the universe... You have no right to be here... and whether you can hear it or not, the universe is laughing behind your back..." - Deteriorata <-- Click
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#57 | ||||||
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Young
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Hi,
I think Witte makes the obvious points that the skill nerf has affected everyone, so a person with 8k rifle is going to struggle proportionately the same as someone with 5k. Fair point, but for someone like me who didn't arrive in EU earlier, MindArk has taken away a very important reason why people want to progress their characters : Motivation. I don't pretend to know much about the skill system and for me , is not an issue at the moment, but I do feel a gloom amongst a lot of my higher skilled fl people and it filters across and down the community. And motivation = enthusiasm = desire to maintain ( or increase ) deposits and gametime. I can only think Mindark is afraid of us all being uber and too efficient. If I were them, I would be more afraid of having no players at all. Marianne |
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#58 | ||||||
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Alpha
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andyzammy, i lose in like 70% of hunts with maxed out imp mk2 lol
and i do like 3k peds on hunting a day (still) and i miss like 1 every 5 shots do you think SIB limited weapon will fix anything ? no, it will just make me lose at least 100 ped more each hunt, nothing more. |
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#59 | |||||||
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Marauder
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I don't think Witte made that point, really. It doesn't proportionately affect the players the same at different levels, which is my main issue with it. The rest of what you said corresponds to what i've observed, as well. Pham, just out of curiousity, do you ever hunt mobs that don't always loot? |
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#60 | |||||||
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Alpha
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another was just because it was 3rd time to my memory doing shit like that |
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