EntropiaForum.com
Go Back   EntropiaForum.com > Entropia Universe Economy > General Economy Discussion
Notice
General Economy Discussion Entropia Universe economy, prices, deposits, withdrawals and trends discussion.

Reply
 
LinkBack Thread Tools
Old 03-16-2008, 08:50   #21
Old Alpha
valentin's Avatar
valentin Amateurvalentin Amateurvalentin Amateurvalentin Amateur  
  Activity Longevity
2/2013/20
Posts: 747
Gender: Male Ingame: Male
Avatar Name:
Sir Valentin
Soc: Dark Knights
Location: Sweden.Malmö
EFD: 2,799.10
Reputation: Amateur
Fame: 582 Achievements: 8
Wounding Avoidance Wounding
Post

Originally Posted by micker
Come on guys, the resellers aren't doing anything wrong. You're just jealous you aren't making that money.

The problem is not with in the reseller it is a problem with in MA because we have about 50 Mod-Fap when it was10000 players in here and now we have 700000 players but we still have about 50 Mod-Faps in the game..And that is what MA call "balance"...

So ceep up with the all (L)-items,where you can hunt big to a minimum off skills so when you stop to play this game you wont have a lot oss skill to sell.
__________________
"Bugs which cost you money are rarely addressed or 'fixed' by MA.
Bugs which cost MA money are addressed within an hour"
Globals and Hofs 3030 total.
valentin is online now Reply With Quote
Old 03-16-2008, 10:13   #22
Alpha
Cani Ostro's Avatar
Cani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro Apprentice  
  Activity Longevity
4/2012/20
Posts: 651
Gender: Male Ingame: Male
Avatar Name:
Cani Monkey Ostro
EFD: 109.25
Reputation: Apprentice
Fame: 849 Achievements: 21
Style: Original EF Skin
Killstrike

Quote:
Originally Posted by Sarubaboon View Post
Another post lost in the reseller hated debate.... I think that there are lots of threads like this already, maybe we should all try to stay on-topic for the sake of the thread starter?
Well, I feared that when I put "items" into my original post. I had hoped though I managed to explain what I meant. Sorry if it was taken as route to resellers though, that was not my intention.

Quote:
Originally Posted by Sarubaboon View Post
Personally I do not suggest investing in either skills nor items. I am a crafter, have reached level 14 in crafting and i am at +600 peds since i have started. Yes, it can be done by carefully watching the market, and crafting things people want to use. Blindly throwing away peds into the crafting machine will only lose you tons of money. If you really want to invest in something in this game, invest LOTS of time in reading this forum. That is the best advice I can give anybody really, all the answers are here... some written, others obtained by using your brain on the hints given by other people.... these are my 2 pecs....
Regarding crafting: Well, I am lvl22 attachment, lvl23 mechanical and rest about lvl10-15 crafter. Up to some month ago, the system showed a progressive improvement thus I was able to get to that level. But this has completely changed. No idea why, but I suspect that I would need a considerable higher clickrate than I used to be successful with in the past.

Same I feel for hunting and mining. If the system only supports the "camping" approach to the profession routes it is certainly nothing I like. I like EU for its variety, not like other games where you are bound to your "level" mobs for example. But point is, if this freedom is bound to being unsuccessfull or tied to "dynamics" like hunting at 2 am just for the "good" loot, well...*sigh*.

Hence came up my thought of selling out, or put my deposits to some other use than ammo, bombs and probes and such. Items I put in for the crafting side, I meant, not for uber items, more of like buying ressources for a couple of month and then have huge crafting runs maybe. Maybe that clarifies it a bit more.

Question is, whether putting the deposits into skills with eliminating the hunt/drop/click sequences is a viable way for progressing. Might want to keep in mind, that my character is on the loosing side of the economy for months now, so basically 1000 ped ammo I regard as a loss with somewhat skills and little colleterals (yay for brown paint cans and extractors...NOT) where as 1000 peds into one skill is an instant progress and would not "feel" as loss. Sort of at least.
__________________
Cani "Monkey" Ostro
Contributing to your HoFs with my deposits since Aug. '06.
Cani Ostro is offline Reply With Quote
Old 03-16-2008, 10:15   #23
Prowler
Hardicus's Avatar
Hardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus Able  
  Activity Longevity
3/2013/20
Posts: 1,598
Gender: Male Ingame: Female
Avatar Name:
Alexa Hardicus Barrish
Soc: Retired Entropian
Location: UK
EFD: 0.21
Reputation: Able
Fame: 764 Achievements: 31
Style: Minopolis Araneatrox

I'm not sure what the point would be of skilling up to NOT hunt/mine/craft.

In my opinion there's no point, unless you're chipping up to be uber and are willing to pay for the uber equipment, you won't be any better off.
__________________

Hardicus is offline Reply With Quote
Old 03-16-2008, 10:59   #24
Alpha
Cani Ostro's Avatar
Cani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro Apprentice  
  Activity Longevity
4/2012/20
Posts: 651
Gender: Male Ingame: Male
Avatar Name:
Cani Monkey Ostro
EFD: 109.25
Reputation: Apprentice
Fame: 849 Achievements: 21
Style: Original EF Skin
Killstrike

Quote:
Originally Posted by Hardicus View Post
I'm not sure what the point would be of skilling up to NOT hunt/mine/craft.

In my opinion there's no point, unless you're chipping up to be uber and are willing to pay for the uber equipment, you won't be any better off.
There might be no point at a certain stage, but for me some hidden skills approaching I feel it would be "rewarding". Its an ambigous approach of course, but lets say for example you spend 10.000 peds on skilling armor.

10.000 peds gone and you have somewhat skills. "Maybe" some bp. But in total a full loss with little skills. Investing the 10.000 ped into the matching skills would be a "full loss" of the 10.000 ped as well, but the skills would be there.
Cani Ostro is offline Reply With Quote
Old 03-16-2008, 13:32   #25
Prowler
Hardicus's Avatar
Hardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus AbleHardicus Able  
  Activity Longevity
3/2013/20
Posts: 1,598
Gender: Male Ingame: Female
Avatar Name:
Alexa Hardicus Barrish
Soc: Retired Entropian
Location: UK
EFD: 0.21
Reputation: Able
Fame: 764 Achievements: 31
Style: Minopolis Araneatrox

Quote:
Originally Posted by Cani Ostro View Post
There might be no point at a certain stage, but for me some hidden skills approaching I feel it would be "rewarding". Its an ambigous approach of course, but lets say for example you spend 10.000 peds on skilling armor.

10.000 peds gone and you have somewhat skills. "Maybe" some bp. But in total a full loss with little skills. Investing the 10.000 ped into the matching skills would be a "full loss" of the 10.000 ped as well, but the skills would be there.
Yes, but if you were to chip out that 10k of skills to sell, you would only have 9k of skills to sell...seems pointless to me.
Hardicus is offline Reply With Quote
Old 03-16-2008, 14:28   #26
Provider
Janus's Avatar
Janus InitiatedJanus InitiatedJanus InitiatedJanus InitiatedJanus InitiatedJanus Initiated  
  Activity Longevity
4/2013/20
Posts: 170
Gender: Male Ingame: Male
Avatar Name:
Emissary of Janus
Soc: Dark Knights
Location: London, UK
EFD: 5,000.06
Reputation: Initiated
Fame: 402 Achievements: 1

I too think this is a good question (not sure either how the reselling derailment took hold in this thread?), but more from a "proof of concept" point of view. Practically, it makes little sense, unless you are a vet who wants to start fresh with a new avatar.

Because chipping efficiency is highest when starting out at zero, and good returns aren't as likely (on a consistent basis) with low skills in whichever profession you toil, the thread starter is onto something here, especially for those starting at low skill levels.

Of course it all depends on the price of the skill chip you wish to buy, and also touches upon bigger issues as to why you play in the first place. Specifically dealing with ones outlook on gaining skills... is it through the enjoyment of blasting/clicking (positive) or via the tedium of grinding (negative).

If one knew starting out (most unlikely) what profession they wanted to pursue, and also knew that they wanted to play the game long term before really "getting into" it (also quite unlikely) then this might be a good plan. Buy all related chips to level 2000 (general skills as well), and then start playing. You'd save a ton of time for sure, but the by-product would be that you'd be rather daft at knowing what to do (which likely would offset any PED saved via chipping. As at some point you need to learn how to play smart to conserve PED, and you can't purchase that info from a chip).

Though doubtful, I wonder if this idea had any bearing on MA making L guns (for instance) with such high skill stats for new players. If L guns were harder to use, perhaps plenty of new players would go down this path and just buy the combat skills instead of gaining them in the way MA intended, thus denying MA its decay and ammo revenue that it uses exclusively to fill the loot pool! LOL The counter argument here would be that soon chip prices would rise above the cost to make this practical. Not to mention that MA would greatly enjoy the tidy little sums of PED it accrues in skill levels being lost into the ether when one chips out.

Personally, I wish MA had staggered the skills required to use particular weapons (both L and non L) like they do with the (L) faps, and the new (L) mining finders. It would make the market more vibrant, and players would have different niches depending on their level. But that is getting off topic itself, so I'll leave you here
Janus is online now Reply With Quote
Old 03-16-2008, 20:22   #27
Alpha
Cani Ostro's Avatar
Cani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro Apprentice  
  Activity Longevity
4/2012/20
Posts: 651
Gender: Male Ingame: Male
Avatar Name:
Cani Monkey Ostro
EFD: 109.25
Reputation: Apprentice
Fame: 849 Achievements: 21
Style: Original EF Skin
Killstrike

Quote:
Originally Posted by Janus View Post
(...)
Personally, I wish MA had staggered the skills required to use particular weapons (both L and non L) like they do with the (L) faps, and the new (L) mining finders. It would make the market more vibrant, and players would have different niches depending on their level. But that is getting off topic itself, so I'll leave you here
Thats not too far off topic from my point of view really because thats something I am thinking also. I don't see the current line of weapons as final being reached 10/10 by any lvl 10 combatsomething.

@Hardicus: I wouldn't be chipping up to chip out for selling But in hope for having a use at some point for those skills taking the above example into account for instance.
Cani Ostro is offline Reply With Quote
Old 03-16-2008, 21:02   #28
Marauder
Nicole's Avatar
EntropiaForum Senior Member, click here for more information.
This member has helped support EntropiaForum in the past via donations.
Nicole Great Grand Master
Nicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand MasterNicole Great Grand Master
 
  Activity Longevity
11/2019/20
Posts: 5,330
Avatar Name:
Nicole Tony Dantrag
Soc: cK
Location: New york City
EFD: 1,323.25
Reputation: Great Grand Master
Fame: 7737 Achievements: 174

Quote:
Originally Posted by Cani Ostro View Post
Well, thats not what I am aiming for, but thinking whether to click 5k on a BP or buy the skills directly for the cost of the 5k clicks is more like it, for example.

I just feel that my deposits are not rewarded at the moment by any of my professions or approaches or whatever, so I was thinking to what point you would be better of buying skills rather than wasting time ingame.
Well you have a point here but then what is the whole purpose of getting skills if not to play? Remember if you put these skills on your charter when you got to sell them they will take a 10% lose of skills!

For the most part I did exactly what your taking about, I pust 99% of my money into gear and had a seperate budget for playing, or course my timing for coming into pe was great (not the best but great).

I bought mod fap for 85k and now its 350k and better
MM last one bought 40k and now its any where from 177k to maybe 200k
list to much to go on, but items worked great for me, couild not imagaine if I used all that money into ammo or somthing like that it would all be gone.

It hard for me to say whats going to happen, not sure of your intentions (not saying they bad intentions) but if for example if you thought that skills would be worth more at a latter time and buy some up now and dont put them on charter to not have to take the 10% skill lose when you want to remove the skill to sell, you might do very good if the skills goes up.

As for items dont know if there is room for items to go up in the uber items and not to mention the huge investment you would have to make to just buy one of them but maybe their is room in the middle level gear but be careful with new middle level gear (L) items !
__________________
Nicole is offline Reply With Quote
Old 03-17-2008, 02:21   #29
Elite
Immortal's Avatar
Immortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal ImpressiveImmortal Impressive  
  Activity Longevity
16/205/20
Posts: 4,083
Blog Entries: 15
Avatar Name:
Hadlen Immortal Deity
Soc: cK Shadows
EFD: 19,995.86
Reputation: Impressive
Fame: 617 Achievements: 9
Style: Zychion Battle
Power Catalyst Treatment Wounding Avoidance
Combat Sense

Quote:
Originally Posted by Cani Ostro View Post
Hunting, mining or crafting is a loss for sure the last month for me
How many ped did you cycle? To give you an idea i probably cycled 20k-30k ped in that time and am breaking even. I still lose at crafting, but it is small (10% loss in 140ped components cycle is a 'good' run). Mining is not an activity i expect to break even on (though i have extremely weird stats of 20 globals, three XXI (unamped, 101, 102).

As a side note on reselling/trading... there are resepctable ways to trade, and then there are resellers. The ad says 'buy low and sell high for a profit'. Not 'buy an item then float it with an immediate price hike'.

If it's blatant (people even have the gall to post immediate resells here on EF), people will hate you. If it's a long term investment strategy, people are fine with that. if it's bidding on items you already have in auction, then other players are entitled to be pissed off

Gl with what you choose.
__________________
Immortal is offline Reply With Quote
Old 03-20-2008, 18:32   #30
Alpha
Cani Ostro's Avatar
Cani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro ApprenticeCani Ostro Apprentice  
  Activity Longevity
4/2012/20
Posts: 651
Gender: Male Ingame: Male
Avatar Name:
Cani Monkey Ostro
EFD: 109.25
Reputation: Apprentice
Fame: 849 Achievements: 21
Style: Original EF Skin
Killstrike

Quote:
Originally Posted by Immortal View Post
How many ped did you cycle? To give you an idea i probably cycled 20k-30k ped in that time and am breaking even. I still lose at crafting, but it is small (10% loss in 140ped components cycle is a 'good' run). Mining is not an activity i expect to break even on (though i have extremely weird stats of 20 globals, three XXI (unamped, 101, 102).

(...)
Why -should- the turnover be a significant mark for a loss, breaking even or profiting?

If that is the key for breaking even it would rule out most of the players. Why would anyone participate if he knows prior he is loosing for sure, unless he can turn over x amount of peds ingame?

Turnover might have a significance, but I don't think in ways of breaking even.
Cani Ostro is offline Reply With Quote
Reply

Bookmarks

Thread Tools
 
EntropiaTracker.com Loot Trends
Hunting Loot: + 18.59 % Mining Loot: + 39.94 % Crafting Loot: - -3.92 %
EntropiaTracker.com Latest Uber Loots
 Max Marmac Power Aurli Weak - 23214 PED: 10/12/2008 13:39 | Toast Toast CHG OreAmp OA-101 (L) - 2449 PED: 10/12/2008 13:36 | nirvana pretty the best Lysterium stone - 1540 PED: 10/12/2008 13:23 | Jade Kaliah Elite OreAmp OA-101 (L) - 1716 PED: 10/12/2008 12:33 | Narcissus nar cissus Cumbriz stone - 1626 PED: 10/12/2008 12:07 | Alex Neophyte Zane OreAmp OA-105 (L) - 5450 PED: 10/12/2008 11:48 | Alex Neophyte Zane OreAmp OA-105 (L) - 1862 PED: 10/12/2008 11:42 | Toast Toast CHG OreAmp OA-101 (L) - 1658 PED: 10/12/2008 10:57 | Jar Jasis Sismondi Atrox Young - 8703 PED: 10/12/2008 10:49 | never say never Lysterium stone - 1925 PED: 10/12/2008 10:42 | Bart Muskito Joosten Typonolic Steam - 2277 PED: 10/12/2008 10:23 | Pieter Belov Belovski EnMatAmp MA-107 (L) - 1594 PED: 10/12/2008 10:10 | lee mundo chis Dino Shoes (F,C) - 2073 PED: 10/12/2008 09:35 | CHUNBIAO WIFELOVER WEI EnMatAmp MA-102 (L) - 1350 PED: 10/12/2008 09:31 | Pieter Belov Belovski EnMatAmp MA-102 (L) - 3344 PED: 10/12/2008 09:11 | Maronelle Analytic Thunder Analina Ignisium stone - 1172 PED: 10/12/2008 09:10 | Pieter Belov Belovski EnMatAmp MA-102 (L) - 1689 PED: 10/12/2008 08:07 | Veronica Accesible Bosch Armax Bull Old - 1199 PED: 10/12/2008 07:38 | liliang baoshen liliang Blausariam stone - 1285 PED: 10/12/2008 07:14 | liliang baoshen liliang Blausariam stone - 1373 PED: 10/12/2008 07:07 | Rose Marie Descartes Lysterium stone - 1147 PED: 10/12/2008 06:45