![]() |
|
|
#141 | |||||||
|
Dominant
![]()
|
Quote:
Anyway all I'm saying is my opinion, I've never claimed to have patent on life universe and everything. You can allways prove me wrong by showing me H400 have better skillgain compared to MM (e.g. decay -> skills) (ofc Amenophis could have meant ammo as decay too in which case he would be more or less correct). You can allways prove me wrong by showing me dmg dealt -> loot. unless You or anyone else show me this (preferably with experiment running for at least 3 months) I'll assume that what I've seen so far is correct. Anyway what was the point ? |
|||||||
|
|
|
|
|
#142 | ||||||
|
Stalker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Posts:
Gender:
Ingame: ![]() Avatar Name:
Kerawan Kerham Maddahy Soc: Project -X-
Location: to the moon and back
EFD: 6,491.19
|
The point is that decay might influence skillgain and from the pov of system economy I'd find it justified. I personally dunno what skillgain has MM at my level, do you?
Also, the loot is calculated from the dmg and the eco of dmg, that is true. If you accept it or not, how you try to proove it or not, is your business, nobody owes you explanation/etc. Search for JimmyB's thread for example with ambus killed various ways, is nice reading. And tbh, I don't care that much what you or smbdy else believes or uses as a system of play, but was challenging to see so sure statements about this and that. |
||||||
|
|
|
|
|
#143 | ||||||||
|
Dominant
![]()
|
IMO (to not look so sure)
Quote:
Quote:
So been nice to see your so sure statement about loot being calculated from dmg and it's eco while refence you use is actually counterevidence. |
||||||||
|
|
|
|
|
#144 | ||||||
|
Stalker
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Posts:
Gender:
Ingame: ![]() Avatar Name:
Kerawan Kerham Maddahy Soc: Project -X-
Location: to the moon and back
EFD: 6,491.19
|
- about Star.. nomatter how much I (dis)like him, I'd take such thread under circumstances: his history of looting/loosing/gaining, his skills, his... circumstances. Ofc you can get hints, but all this thing tends to be SO personal, that exist maybe a handfull or less of valid points which can be generally raised.
- on the thread: the conclusion was that the dmg doesn't influence in absolute term the loot, to no end (i.e. regen one zilion times -> one zilion times loot), but was a clear threshold where it influenced. How to apply this, how to check it for yourself, if to avoid or not the regen, again, down to your personal style. gl & hf |
||||||
|
|
|
![]() |
| Bookmarks |
| Tags |
| a10x, amplifiers, amps, hunting, items, laser amp prices, laser amps, price manipulation, reselling, weapons |
| Thread Tools | |
|
|
| EntropiaTracker.com Loot Trends | ||
| Hunting Loot: - -14.71 % | Mining Loot: + 17.45 % | Crafting Loot: - -19.78 % |