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Old 07-11-2008, 16:20   #31
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Quote:
Originally Posted by Dion Red Strike View Post
Read the above interpretation of it. And, remind me next time that any buzz words are said (i.e. decay, egg, monthly fee, transportation, etc etc) for the person being interviewed to say the standard response;

decay - we only make money off of decay

egg - ahh the egg

monthly fee - there will never be a monthly fee

transportation - there will be more transportation


The question was in regards to how new players would be able to play the game for free... how does makin a monthly fee allow a new player to play for free?
exactly what he said lol
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Old 07-11-2008, 16:23   #32
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Enough with the Monthly Fees

What is with all the "Oh-let-us-please-have-a-monthly-fee" talk this week?

EU is a pay-what-you-want-or-nothing-at-all Virtual Universe. If some planet partner want's to have some sort fee in exchange for access to their planet, well, so be it. MA owns the platform, and the RCE is key to that platform. MA has stated that they will be responsible for the balancing of items within EU.

If you don't like choosing your own monthly fee, or if you are cheesed off that somebody else might be having more fun for less money than you, or that others are *gasp* freeloading off of your deposits, you are missing the point.

EU is not a game.

EU is a virtual universe that plays out based on the collective actions of its free-agent members, whatever they do or pay. MA is the "god" that created the universe. Being a modern "god', MA is outsourcing the development of it's realm, but is still ultimately in control.

New planets will offer different experiences but whatever that experience is, it will be based on EU's RCE. Any fee-based planets would have to have the fee worked into the overall balance of the RCE.

For example, say you pay a fee and enter a place (i.e for a quest) where special gear is provided that can only be used in that place, and is surrendered upon exit. Any loot/skill return would still need to be balanced against the cost of entering based on the same overall rules that govern the EU economy. Otherwise there could be nothing of value removed from said area, it would be game-play only.

The only way a true pay-per-month subscription model would work is if the planet was disconnected from the rest of the universe, in which case, what's the point? There are plenty of other MMRPG's out there that do that already. If a developer chooses to build a planet within EU by licensing the platform from MA, they are obviously choosing the RCE-Virtual Universe model by default.

If you want a monthly-fee-based game, go play one. Just don't expect it to be part of EU.



Miles

Note: The speculations/opinions presented here as fact are based on the collective statements of MA employees regarding planetary expansion. Of course none of us know for certain how it will work, but the choice is between taking MA's statements as true, or not. If one chooses the latter, it is just a few quick steps to tinfoil hat land.
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Old 07-11-2008, 16:30   #33
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Quote:
Originally Posted by Miles View Post
What is with all the "Oh-let-us-please-have-a-monthly-fee" talk this week?
--snippety snip--
Hehe, well it's good to compare I guess. There aren't any other MMOs which use the same RCE model, so it's interesting to at least think about how it would change the game dynamic.

Quote:
Originally Posted by Miles View Post
EU is not a game.
--snippy snip again--
It IS a game! So there.

Quote:
Originally Posted by Miles View Post
EU is a virtual universe that plays out based on the collective actions of its free-agent members, whatever they do or pay. MA is the "god" that created the universe. Being a modern "god', MA is outsourcing the development of it's realm, but is still ultimately in control.
Well, that's not exactly true - they're not outsourcing at all. They are, erm, franchising their base product, and allowing others to create new worlds in the bounds of their virtual universe, which, by the way, is also a game

GAME GAME GAME!!

You play it, don't you?

Anyhow, nice rant!
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..but if you think MA will use a player compliant solution , you put your fingeur in your eye so deep you can touch your pantie that sure ...
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Old 07-11-2008, 16:44   #34
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Old 07-11-2008, 16:45   #35
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Quote:
Originally Posted by Noggin View Post
It IS a game! So there.
I... what is a game?

I thought that this was the real world?

OMG! THE MATRIX HAS US! WAAAAAAAAAAAAAAH!
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Old 07-11-2008, 16:58   #36
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Quote:
Originally Posted by Dion Red Strike View Post
I will transcribe that part of the interview for those that haven't listend
---
Me: ...on your planet will have some sort of way, like sweating then, for new players to come in and have some sort of enjoyment then, without having to pop in some money too get used what the whole thing is about?

Berny: Oh absolutely, that's one of the things we took very seriously. The amount of cool things you can do on our planet to get people comfortable enough to want to stay deposit and make friends, just like any other game. I mean, it's just how you see it. Do you pay a monthly fee to play it, or do you, you know, put in whatever it is you feel you need to move forward within the game, you know? At whatever pace it is you decide. So yeah, we're very serious on that.
---
So, how does that mean they want to charge a monthly fee?

He was talking about how people can play other games and pay a monthly fee, but in this game, he wants people to stay and enjoy, then put in the money amount they feel comfortable with, to enhance their experience.
Ok, that, to me at least, sounds like the standard Calypso approach of "we'd-rather-you-dump-money-in-every-month-but-don't-have-to-you'll-just-be-bored-if-you-don't" approach, rather than a mandatory monthly expenditure. I can live with that.
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Old 07-11-2008, 16:59   #37
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Quote:
Originally Posted by Noggin View Post
It IS a game! So there.
I whole heartedly disagree with you my friend.

EU is not a game, EU is a service.

EU is a platform in which Calypso (and the surrounding entities, cnd and cp) is the game. The issue in which people have is that they haven't made the connection that EU is a platform, whereas shootin shit on Calypso is the game.

It's a bit of Mindarks fault really. They should, by all rights, have their subsudiary running Calypso, CP, and to a lesser extent CND, and Mindark should be running EU.

I'll give a great example of how it all works, in my mind anyhow. Is McDonalds a place that sells food, or are they a place that sells restraunts? Well, to me, McDonalds sells restraunts to other people, and those people are the ones selling the food. To Me, Mindark is selling EU, and other people are selling the game. While Mindarak may in fact (much like Corporate McDonalds) be selling the end product as well, the bulk of their business is (and should be) having other people sell it (the end product) for them.

So, while you may think McDonalds sells hamburgers and fries, I know for a fact that McDonalds makes more money off of other people selling their burgers and fries.
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Old 07-11-2008, 17:03   #38
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Quote:
Originally Posted by Miles View Post
What is with all the "Oh-let-us-please-have-a-monthly-fee" talk this week?

EU is a pay-what-you-want-or-nothing-at-all Virtual Universe. If some planet partner want's to have some sort fee in exchange for access to their planet, well, so be it. MA owns the platform, and the RCE is key to that platform. MA has stated that they will be responsible for the balancing of items within EU.

If you don't like choosing your own monthly fee, or if you are cheesed off that somebody else might be having more fun for less money than you, or that others are *gasp* freeloading off of your deposits, you are missing the point.

EU is not a game.

EU is a virtual universe that plays out based on the collective actions of its free-agent members, whatever they do or pay. MA is the "god" that created the universe. Being a modern "god', MA is outsourcing the development of it's realm, but is still ultimately in control.

New planets will offer different experiences but whatever that experience is, it will be based on EU's RCE. Any fee-based planets would have to have the fee worked into the overall balance of the RCE.

For example, say you pay a fee and enter a place (i.e for a quest) where special gear is provided that can only be used in that place, and is surrendered upon exit. Any loot/skill return would still need to be balanced against the cost of entering based on the same overall rules that govern the EU economy. Otherwise there could be nothing of value removed from said area, it would be game-play only.

The only way a true pay-per-month subscription model would work is if the planet was disconnected from the rest of the universe, in which case, what's the point? There are plenty of other MMRPG's out there that do that already. If a developer chooses to build a planet within EU by licensing the platform from MA, they are obviously choosing the RCE-Virtual Universe model by default.

If you want a monthly-fee-based game, go play one. Just don't expect it to be part of EU.



Miles

Note: The speculations/opinions presented here as fact are based on the collective statements of MA employees regarding planetary expansion. Of course none of us know for certain how it will work, but the choice is between taking MA's statements as true, or not. If one chooses the latter, it is just a few quick steps to tinfoil hat land.
You left me -rep saying listen to the interview before talking and spreading sh**, Irony of it all is if you had read all my posts their all on the same request as yours as to no fee,

So my -rep to you my friend it is exactly the same to you read posts correctly before going round -repping people.

Thanks for the - rep miles i sent one back your way enjoy
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Old 07-11-2008, 17:32   #39
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Quote:
Originally Posted by CrouchingTiger View Post
You left me -rep saying listen to the interview before talking and spreading sh**, Irony of it all is if you had read all my posts their all on the same request as yours as to no fee,

So my -rep to you my friend it is exactly the same to you read posts correctly before going round -repping people.

Thanks for the - rep miles i sent one back your way enjoy
The neg rep was for your first post in this thread. As for the rest of this post, umm, read the forum rules.

'Nuff said.



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Old 07-11-2008, 17:33   #40
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I have not played a Fee based MMO, but from what I read ones just plays. A players get items after quests or whatever and then goes to e-bay and sells the items. I even had a friend that sold his Avatar to another.
My question is how would this work ? What would you get for the fee? Just a right to play and collect things that you may or may not sell. Would there be trade amoung players and auctions like there is now? How would one gain more money if he wanted to buy something and hadn't "Looted" anything. I guess I just don't understand how all this works and why peeps think this is a better idea, is it because you limit your cost to a monthly amount? I think if you limit your cost you would also limit you returns.
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