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Guardian
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A work in progress - discuss...
1 MindArk is a business and must make a profit. 2 MindArk cannot pay out (loots) more than they get in (deposits / advertising). 3 Only a minority of players will make a profit, only a few of those will make a living, and even fewer will make a fortune. 4 If you win today, you will probably lose tomorrow. 5 The best way to profit is from other players - not from MindArk. 6 No one will ever work out the looting system (mining / hunting / crafting) - if they do MindArk will change it. 7 If you deposit big, you might win big. If you deposit small, you might win small. If you don't deposit at all it will be a long hard slog. 8 If players do not deposit the game will stop. 9 You expect to pay to go to the cinema, you expect to pay for a night in the pub. Entropia is a form of entertainment, so why not pay for it. 10 The economy of Entropia will keep changing - sometimes in small steps, some times in giant leaps. Adapt! Pennsif ![]() |
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Alpha
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Grounder |
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__________________
There are 3 areas of knowledge: Things that we know we know, Things that we know we don't know and Things that we don't know we don't know. The last is largest area of knowledge. |
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#7 | ||||||
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Elite
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Posts:
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Ford Zippo LincolnMercury Soc: Soldiers of Fortune
Location: Delta Junction - AlaskA
EFD: 1,380.28
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i like it pensif
"mostly in small steps" ;P but for a smaller game with a smaller audience, EU for the most part does an excellent job ![]() |
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Alpha
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Nice Post!
There's some good nuggets of wisdom and common sense in there that I only wish more people would actually realise. May I also offer a number 11: 11. If you never deposit, pay for, or contribute in any constructive way towards the service that you are using, then you are not necessarily in a position to complain about the level or quality of the service that you may receive. You get what you pay for. MindArk is not a charity that exists to provide your entertainment. Last edited by Jake Rogue; 01-26-2007 at 21:07. |
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