![]() |
|
|||||||
| Notice |
| General Economy Discussion Entropia Universe economy, prices, deposits, withdrawals and trends discussion. |
![]() |
|
|
LinkBack | Thread Tools |
|
|
#23 | |||
|
Guest
|
Quote:
Don`t tell me you enjoy PE for the pure action adventure that it has to offer. Cos there are much more evolved games out there in terms or action and graphics. The hunting/3dshooter aspect of the game is very poor. No one can seriously say he`s taking real pleasure in that.So come on people...don`t keep saying that cos it`s lame and stupid. Last edited by Mikass; 09-28-2005 at 16:35. |
|||
|
|
|
#24 | |||||||
|
Mentor
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
|
|||||||
|
|
|
|
|
#25 | ||||||
|
Poster Girl
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Wowzers
OK- here are my initial thoughts and concerns with the idea PJ~ As Kjetil and others that have stated, devaluing the PED will also devalue our items in game. Sure this does not really affect low-end players.... indeed, more power to them! They would be able to purchase things in game for less than every1 else purchased them for... how is that fair however? While many ppl love to rip on ubers (and I ocassionally include myself in that crowd ) it would be irresponsible of MA to devalue their items and I do not think the pay off of gaining more newbies would necessarily reconcile the balance. Furthermore, as Jeroen alluded to, we aren't just talking ubers. We are talking about the majority of ppl that line MA's pocket books... those of us who do not own improved items but own some sets of neme, etc. I think MA would end up biting the hand that feeds it despite the best intentions. Secondly- we simply do not know exactly how looting works. Nicole suggested, and rightfully so, that a reduction of decay and repair costs could directly correlate to a reduction of loot... we do not know, so it's an area that is too "slippery to walk to on" imo. Lastly- I think the beauty of the PED is it's direct and simple 1:10 ratio to the USD. There are other ideas of adjusting the game's economy that would not so greatly disrupt the overall economy imo. While your intentions are good PJ and I appreciate the novelty and uniqueness of the idea (it's one I've never read b4) I think such an adjustment would cause wide-spread panic and more ppl would end up leaving. As always, my ![]() |
||||||
|
__________________
|
|||||||
|
|
|
|
|
#27 | ||||||
|
Prowler
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Crap idea.
Would explain why but can't be bothered. |
||||||
|
__________________
questions PE (well it h... 10-26-2005 02:02 AM MindBuster OH NOES !!!!, i +repped gurkha !!!! |
|||||||
|
|
|
|
|
#28 | |||||||
|
Old
|
Quote:
One of the craziest ideas ever. I hate money devaluation in real life and so that you know I consider it a way to steal weath from you (and without you even noticing it), but that is an other issue. Lets make it clear All you want is that the cost per game time is decreased right ? I can agree with this but can't you figure a much simpler, effective, reasonable and fair way to do it ? I can: Just increase the loot that the players are geting for killing the same things that there are now. See it is simple, easy and fair. Now why does MA doesn't do it ? Ask them ![]() |
|||||||
|
|
|
|
|
#30 | |||||||
|
Old Alpha
![]() ![]() ![]() ![]() ![]()
|
Quote:
done almost as Elisa described, except the doubled gear would be substituted by let's say the average market price of last month. "The average prices" could be filled in by a player counsil, when there have not been many sales of some items during the last month. That would not change economy at the high-end, except it would free a lot of cash in the game. Quite likely high-end players would transfer about 50% of their USD net worth out from the game, and would start later pumping it back. The change would keep more players in on the experience level just above the noobs. Over years it could increase the player base e.g. 3-5fold. Difficult to say, there has been no price-sensitivity tests To me this is a simple technical issue, and would be no problem, even if I had some 10k USD in-game. |
|||||||
|
__________________
Fool me once, shame on you, fool me twice, shame on Wu! |
||||||||
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
|
|
| EntropiaTracker.com Loot Trends | ||
| Hunting Loot: + 33.45 % | Mining Loot: + 17.65 % | Crafting Loot: - -4.18 % |