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| General Economy Discussion Entropia Universe economy, prices, deposits, withdrawals and trends discussion. |
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#12 | |||||||
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Dominant
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X shots on server S1 get ammount A1 into a "local loot pool". There's ammount A1 (- % cutoff for HoFs) to loot on server S1. and not like this for example: X shots on server S1 get ammount A1 into a "local loot pool". There's ammount A1 (- % cutoff for HoFs) to loot on server S2. X shots on server S2 get ammount A2 into a "local loot pool". There's ammount A2 (- % cutoff for HoFs) to loot on server S3. etc... X shots on server Sy get ammount Ax into a "local loot pool". There's ammount Ax (- % cutoff for HoFs) to loot on server S1. Example: How could you know that when you hunt Argos at Hadesheim you're getting something back from what is spend there - and when you're hunting Argos at Twins, you're getting back something of what's spend in that area. It could also be that the people hunting near Hadesheim get what is spend near Twins and vice versa, ... or not? Also there could be a delay of some sort of what's injected back into the loot. Perhaps we're getting back what was spent 2 days, 2 weeks, 2 monts ago (on regular, average loot) for MA to be able to create some sort of buffer or I don't know what. |
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#15 | ||||||
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Old Alpha
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Heh, nice thread.
Devon, nobody knows exact percentages of how much axes etc. add to the lootpool and how muxh is pure decay. It is not the main concern of the "lootpoolists". I have used 50%-50% assumption in one analysis. Somebody could nicely ask from MA? Same holds to equippement like decoys, are they "ammo" or are they decay, and if something in between, how much? The lootpool is a nice working hypothesis for a moment, there is quite a lot of references to it in the official MA parlance. Also, there is a nice emotional or motivational aspect. "Can I at least get my ammo back ro do I finance others?" Fusion mentioned the possible interdependency of different servers. That would be a nice subject for study for some player, would take maybe one year hehe. One thing which affects me is the time or ammo investment needed for more lucrative hunts. Is it so that short hunt per day does not bring profits ever? For me it looks so, yet I have no time for 1-3h sessions at the moment... Anybody comments on that? Should I play once a week 8 hours instead of 3 times one hour? |
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__________________
Fool me once, shame on you, fool me twice, shame on Wu! |
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#17 | |||||||
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Prowler
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Ulric Ironheart Ironheart Soc: Peaceful Torture
Location: North West England
EFD: 18,950.44
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#18 | |||||||
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MindArk Official
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__________________
Regards -Marco Behrmann -Director of Community Relations, MindArk PE AB NOTE: I do NOT handle any kind of Entropia Universe Support matters on the boards or in PM:s. |
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#19 | |||||||
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Dominant
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And rep+ for thread starter, really what a forum posts should be like - educational and helpfull. ![]() |
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#20 | ||||||
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Trox Killer
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Oops.
Withdrawn having just seen Marco's post. Goes off to think about it more. Later... Thanks Marco for the clarification. I personally find that quite surprising, I know it had been mentioned before but I found it hard to believe until now. Partly because I doubted whether the amount from decay would be sufficient to cover their business income requirements. It's interesting that decay is enough. As someone who uses BLP weapons with high decay, I am feeding MA's revenue stream generously. If we all stopped using high decay weapons, MA's revenue stream would go down and then they would have to change the system to compensate somehow. Therefore defeating the object so I'm not recommending it, but it's up to the individual to decide whether they want to feel their money going to MA or to the loot pool. A large chunk of my spend is going to MA whereas someone using mod merc, mod fap and imp III say is actually helping the loot pool more than I am. Probably why these items are so hard to obtain, MA can't afford for us all to be using them. It's seems a very strange way of getting revenue to me but hey, if that's the way it is, so be it. Thinking about mining versus hunting, mining seems to me to have a much lower decay rate as percentage of spend. Assuming you are not having to defend yourself much, you don't have armor, fap or weapon decay, just tool decay. Perhaps the recent mining event does help to explain the high loots that have been occuring. Lots of people mining means less decay, less money to MA and more money in the loot pool. Now that things are getting back to a more normal situation and hunters are less inclined to try mining the lootpool will probably shrink too. The large hofs effect the lootpool temporarily until the recipients recycle the peds back into the system. In a case where the ATH goes to someone that is already PED rich and just holds onto the PEDs there is a longer term impact but this is probably a very small percentage of the overall system. Last edited by Silver; 10-18-2005 at 12:31. |
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