![]() |
|
|
#21 | |||||||
|
Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
Nothing wrong with making conjectures based on limited data sets. You just have to be aware they're just conjectures and not treat them as hard facts. |
|||||||
|
|
|
|
|
#22 | |||||||
|
Reborn
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
The difference in loot is statistically significant, so the sample size is sufficient to conclude this. |
|||||||
|
__________________
|
||||||||
|
|
|
|
|
#23 | ||||||
|
Old
|
We had this talk last night with Oleg on soc chat on whether amount of dmg done/ammo spent influences loot.
I usually go on 200ped ammo hunts on ambus - been doing it for a few weeks now. There are long periods when I get just around 1 ped loot from each ambu - sometimes even during the whole hunt. Then next hunt with exactly same equipment, same location (nea's) I end up getting 3+ ped loot per ambu. So based on that I am a bit sceptical about the whole experiment. |
||||||
|
|
|
|
|
#24 | ||||||
|
Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
OK was going to go a redo the test with the H350 but not pausing to allow the ambu to regenerate. Couldn't find a H350 on auction nor anything that would give me about the same damage per sec. So I used a slower Ruker UL1 instead.
Equipment: Gremlin+5B, fap-2600, fap-5 between mobs, Riker UL1+102 without the scopes & sights, couple of swings of Valor when gun broke very near the end of mob 6. Mobs were killed with as little interruption as possible, a couple of faps were necessary per mob. Total Ammo: 93.35 Total Armor: 5.52 Total Weps: 42.00 Total Fap: 1.99 Total Spend: 142.86 Average Spend: 23.81 Loots: 6.4, 2.43, 5.61, 2.62, 12.53, 9.4 Total Loot: 38.99 Loots were: 38 Soft hide, 6 residue, 234 ammo 6 Adrenal, 1 residue, 122 ammo 1 kidney, 1 pancreas, 293 ammo, 18 residue 1 kidney, 3 adrenal, 2 residue 14 pancreas, 141 leather ext, 19 residue, 393 ammo 3 kidney, 267 ammo, 3 adrenal, 13 residue Conclusion Again this is I think pretty clearly inherently different from 'normal' ambu loot. I'm not convinced there's a huge amount of evidence of any difference from the insane test though. |
||||||
|
|
|
|
|
#25 | ||||||
|
Old Alpha
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Hmm thats very interesting and thank you for doing such expensive testing for the community.
I have always noticed my loots are different if I hunt with my ewe ep 41 or a manis on ambu's and pretty much everything else. Also I notice a change in my loot now that I use a fire forge instead of a bravo for tagging. |
||||||
|
__________________
Delta Force Unity shop by Kitten store manager ^.^ ![]() Shop Under the Oxfrod Moose enter from the south under stairs and take your first left then first right. Shop 02
|
|||||||
|
|
|
|
|
#26 | ||||||
|
Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I was hoping someone else would do this testing so I wouldn't have to myself.
![]() It's starting to look pretty conclusive to me, don't hunt mobs that you can't kill quickly with your weapon/armor. If they change all mobs like they have ambu, allo and spiders, suddenly a lot of mobs are going to become inefficient to hunt solo for a lot of mid level hunters. This will also marginalize the advantage of adj/imp/mod faps, as just 2 faps and the mob regenerates. edit: need to spread rep blah |
||||||
|
|
|
|
|
#27 | ||||||
|
Old Alpha
![]() ![]() ![]() ![]()
|
I guess the ambu test was a good choice as they loot better than other mobs but would an Exo test be more cost effictive?....guess then it wouldnt be that insane. Kill 50 with opolo then kill 50 with valor. Good test though, keep up the insanity.
![]() |
||||||
|
__________________
|
|||||||
|
|
|
|
|
#28 | |||||||||
|
Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
What I think may be indicated is: (i) It looks like loot is modified up somehow based on cost to kill or damage done. Its not clear exactly how this modification works though. (ii) Letting the mob regenerate beyond what it would naturally regenerate whilst shooting with the chosen weapon doesn't seem to affect the loot. (which is different to the conclusion Witte drew from a similar test a long time ago) (ii) needs to be tested a bit further to be sure, by shooting with something sensible and letting the mob regenerate fully twice. Quote:
The problem with the valor/opalo test on Exaros, is that the difference in cost to kill isn't particularly big. That makes it very hard to tell whether differences in loot observed are just noise or not. Quote:
However, we can draw some conclusions, and also each test points at other things to test that will broaden our knowledge. We have certainly learnt with little room left for uncertainty that pumping 14 times as much ped into an ambu than normal does not give you 14 times as much loot on each individual mob. For that to be true it would have to be possible to loot 17pec from an ambu when killing them normally. I've never seen that since the new ambus arrived. Last edited by Jimmy B; 02-22-2008 at 18:29. |
|||||||||
|
|
|
|
|
#29 | |||||||
|
Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
Or, perhaps there is a hard limit for how much regeneration will be compensated? Perhaps a better test would be to kill as fast as possible with an h400, and then another weapon with around 2x the dam/sec? |
|||||||
|
|
|
|
|
#30 | ||||||
|
Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Armour decay having an effect got me thinking, and remembering.
I have no facts or figures to back this up. I suspect it does play a part, and perhaps a large part. Mobs I used to need armour for, as I stood no chance without it, and can now kill without armour seem to loot far worse than they used to. Putting armour on (pixie etc) still does not improve the loot, as I can now use the opalo I used to use at 10/10, and evade the attacks, so take no decay on the pixie. I used to love Snabs, 2 years ago, now they are a waste of time. Armour decay would explain it all. Now, I take no armour decay, as they cant hit me. |
||||||
|
__________________
![]() Visit Tel's Booth @ Omeg Epsilon Booth 10. Only a short run from the TP, so have a look when your passing, Textures for sale. |
|||||||
|
|
|