![]() |
|
|
#31 | |||||||
|
Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
|
|||||||
|
|
|
|
|
#32 | ||||||
|
World Champion
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
As well as the fast regeneration that Jimmy already mentioned, I think the fact that ambus always loot (or, at least, always loot except in very rare cases) helps with the test too. Generally when people do tests on loot, no-looters and globals are considered to be non-standard. What we want to look at is 'normal' loot.
|
||||||
|
|
|
|
|
#33 | ||||||
|
Old Alpha
![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Good test, I'm glad we have scientific analysts like this helping us out.
I'm inspired to do a test on loot difference between drowned mobs vs. turret killed mobs and dropping seismic probes on the carcass. I might even develop a new mining theory from this! |
||||||
|
__________________
"I spent a lot of money on booze, birds and fast cars. The rest I just squandered." -George Best ![]() |
|||||||
|
|
|
|
|
#34 | ||||||
|
Elite
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Some possibilities:
There is an absolute limit to how much a mob can regenerate and gain in loot. There is a time limit how long damage is remebered. It is just the way loot works. If you kill an ambu stalker queen with 20000HP we would get similar loots. Normal loot becomes relatively smaller but you have a larger chance on big loots. |
||||||
|
|
|
|
|
#35 | |||||||||||
|
Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
Quote:
Quote:
Quote:
Additionally, I think Witte mentioned armor as a possible factor after the first test. Just worth being aware that if armor is a possible factor then so was my decay on the attachments (scope+lasers were decaying 2.78 ped per kill, which was about the same as the armor). I've also noticed loot 'seeming' to be affected by armor. I pumped about 320 ped into dome 10 (tiny mobs - pluma & prancer stalkers) wearing Zombie+5B. Loot was very good, 420ish back in tt. I then did the same in whatever dome the Snable + Exaro stalkers live in (dome 5 iirc). I hadn't brought any acid armor so I went naked. Loot was really really bad, about 120 ped back from 320 ped. Its not necessarily down to the armor, could be a bad run, but that's a really terrible run for that amount of mobs killed - 120 back from a similar sized run on formicacida, sure it happens but then I haven't killed so many mobs. Quote:
![]() |
|||||||||||
|
|
|
|
|
#38 | ||||||
|
Marauder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
I think this fits in here!
I have noticed while hunting spiders and King fishers that have huge critical hit, that after dieing from one , and tping back and killing it I have a very good chance to global or even hof. I have gotten a lot this way! Don’t know if it’s the more decay because of the regeneration or maybe even a kill bonus because the mob needed a ch to kill you and you came back and killed it! Also it should be noted that after unlocking KS , my loots have seemed to go down on average, dont know if that is because of less cost to kill the mobs. Less cost = less loot??? Less risk = Less possible wins? |
||||||
|
|
|
|
|
#39 | ||||||||
|
Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
|
Quote:
It'd be interesting to know what the ubers think of the last one. Daspletor Stalkers have 16990 HP (comparable to the first test) - what's the smallest loot you can get off one of them? Daspletor Young have 7800 HP (comparable to the UL1 test) - what's the smallest loot you can get off one of them? Quote:
It could be, but I've often noticed a period of bad loot immediately after an unlocked skill or a HP gain. So it could also be something like that. Does KS really reduce your cost to kill that much? Each 1000 points is only 1 level to your damage professions which wouldn't seem to make a vast difference to your economy really. |
||||||||
|
|
|
|
|
#40 | ||||||
|
Dominant
![]()
|
So mabey the damage/pec of a gun isnt that important? Mabey using a UL gun at level 1 wont cause you to lose more ped on hunts? If ma does compansate with higher loots for being less efficiant is there a point to being efficiant?
It seems to me that finding the cheapest way to kill a mob results in a smaller loss of ped overtime but mabey im wrong. If there is a loot multiplier for people who spend more killing a mob, it isnt enought to make hunting with ep-50 at level 20 as eco as korss. I don't think its enought to justify hunting ambu with korss either but mabey I'm wrong about that too. +rep to JimmyB for doing this test, now we know that pumping hundreds of ped into an ambu wont automatically give you a global, but it may raise you loot a bit to compensate. |
||||||
|
|
|