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Old 04-25-2008, 21:53   #151
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Run #60 (CND)

Loot:

Total - 280 ped (280 taxable)

Total Taxable Loot
Gandalf - 12541
CND -560


globals




hofs



Decay/repairs

105 peds (rounded to a full ped)

ammo refill

222 peds

Run loss/profit


-47 peds


Overall Profit/loss

-21,201 peds
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Old 04-25-2008, 22:24   #152
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Run #61 (CND)

Loot:

Total - 358 ped (358 taxable)

Total Taxable Loot
Gandalf - 12541
CND -918


globals

53 provider
61 young
76 guardian


hofs



Decay/repairs

108 peds (rounded to a full ped)

ammo refill

222 peds

Run loss/profit


+28 peds


Overall Profit/loss

-21,173 peds
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Old 04-26-2008, 03:54   #153
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Run #62 (CND)

Loot:

Total - 175 ped (175 taxable)

Total Taxable Loot
Gandalf - 12541
CND -1093


globals



hofs



Decay/repairs

102 peds (rounded to a full ped)

ammo refill

222 peds

Run loss/profit


-149 peds


Overall Profit/loss

-21,222 peds
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Old 04-26-2008, 04:01   #154
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Run #63 (CND)

Loot:

Total - 245 ped (245 taxable)

Total Taxable Loot
Gandalf - 12541
CND -1338


globals



hofs



Decay/repairs

97 peds (rounded to a full ped)

ammo refill

222 peds

Run loss/profit


-74 peds


Overall Profit/loss

-21,296 peds
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Old 04-26-2008, 06:43   #155
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Quote:
Originally Posted by fresco View Post
what are you counting here Doer?

EW-41 Military + 105 = 65.1 dmg/sec
That's the max dmg/s. I was giving the more relevant number for comparison -- the average dmg/s. You can't compare two weapons with different HA and min damage using max dmg/s and dmg/pecs.

Quote:
and 8% difference of your is messedup also - it is 8% of decay not Total Taxable loot...
If you're losing PEDs, it's actually more than 8% of the total taxable loot, but that's the only total number i had easily at hand to use (not your total ammo and decay). So yeah, it's a rough underestimate as i said.

Quote:
10% even 20% of savings WILL NOT COVER 50-70% overall average losses.
GET REAL.
I am dead serious and that is absolutely real. 8% savings would have prevented you from getting farther in debt since the project started, and 20% would bring you back to profitable over time, easily. Barring any freak ATHs, it's the day-in, day-out economy of your hunt that determines whether you lose or gain. I know that's not your modus, but it's the reality. I just wanted to illustrate that with that comparison before.
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Old 04-26-2008, 17:34   #156
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Quote:
Originally Posted by Doer View Post
That's the max dmg/s. I was giving the more relevant number for comparison -- the average dmg/s. You can't compare two weapons with different HA and min damage using max dmg/s and dmg/pecs.

.
I see, my average dmg with this gun is

46.85

with dmg/pec of

2.794
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Old 04-28-2008, 01:00   #157
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Run #64 (CND)

Loot:

Total - 194 ped (194 taxable)

Total Taxable Loot
Gandalf - 12541
CND -1532


globals

65 neconu old

hofs



Decay/repairs

106 peds (rounded to a full ped)

ammo refill

222 peds

Run loss/profit


-134 peds


Overall Profit/loss

-21,430 peds

Last edited by fresco; 04-28-2008 at 18:23.
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Old 04-28-2008, 02:30   #158
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jeebus - and i thought I lost heaps
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Old 04-28-2008, 02:47   #159
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Quote:
Originally Posted by Anne View Post
jeebus - and i thought I lost heaps

hehe......
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Old 04-28-2008, 07:52   #160
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Quote:
Originally Posted by Doer View Post
I am dead serious and that is absolutely real. 8% savings would have prevented you from getting farther in debt since the project started, and 20% would bring you back to profitable over time, easily. Barring any freak ATHs, it's the day-in, day-out economy of your hunt that determines whether you lose or gain. I know that's not your modus, but it's the reality. I just wanted to illustrate that with that comparison before.
I've said it before and i'll say it again:
Listen to this man! He's giving you some solid info here
There is no way you will get a positive balance without an ATH if you hunt like you do now.
The reality is that you lack the economy needed with your current skills and equipment.
I'm not saying you are low skilled, just that it takes immense skills for this setup to be considered economic.

And the whole idea of recouping your 20k neconu loss by hunting that same mob with the same equipment is kinda strange too...
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