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#31 | ||||||
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Elite
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Because these are nearly exponential distributions and there is a lot of data, he can still fit the "tail" of smaller mobs (e.g. argo young) as well as for bigger mobs. I don't think that particular issue is a problem. Then again, maybe i'm missing something.
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Champion of reason, unraveler of MA's mysteries...forever n00ber Myth busters: Evade/Defense Skills Weapon damage Armor decay Unlocking Skills Weapon attachmentsOther esoterica: My Story Luck Project Entropia: what's in a name? More bang
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#32 | |||||||
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Provider
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Aurli global size will of course will be higher, but not much higher. Although Aurli has many times the health of argo the average global will be reduced by lots of small globals. Let me elaborte: Lets assume loot function Loot = Health * C(x) Lets assume C(c) generates constants from unknown parameter vector x from 0 (no loot)to very high constants (ATH) Argo case Health = 200 --> loot = 200*C(x) Aurli case Health = 2000 --> loot = 2000*C(x) Remember that actualy we want to observe properties of c(x) function not whole loot function. Of course in second case loot will exceed 50 ped much more frequently. To compare loot is size with respect to monster you must divide it by HP (which strongly corelates to cost to kill that mob) so 50 PED argo = 50 / 200 = 0.4 = C(x) 50 PED Aurli = 50 / 2000 = 0.04 = C(x) So in aurli case we would take average from C(x) results in range 0.04; inf but in Argo case we would take average from C(x) results in ragne 0.4; inf That is big difference. |
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#33 | ||||||||||
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Reborn
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In analyzing globals you won't get any information on normal loot. We had some threads about that before and both results should be finally combined. I used the Cos model to test for health on loot. The advantage with this model is, that you don't have to know the real distribution. You'r porposal to analyze only loot higher than some threshold is dangerous. As outlined before, we do observe a mixture of several distributions. Therefore in using a threshold you'll hardly know what kind of data you have. You have to know one of the distributions to find a good threshold. |
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#34 | |||||||
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Reborn
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here is box plot comparing argo y vs aurli devast Click to enlarge the difference is highly significant. Not sure if this answers your question. |
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#35 | ||||||
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Provider
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May be I can use analogy to explain.
Suppose you wanted to listen to 2 radio stations and measure how strong signal per average you can receive from them. Station Argo is located very far, while station Aurli is located very near. Therefore signal strength from Argo station is reduced ten times when it reaches you, wher as signal strength from Aurli stays the same. Of course there is a minimal signal strength which your antenna can recieve, and register. Suppose you register all signals sent from Aurli and Argo. What you will get - From station Argo you will receive only those signals which were originally the strongest - those signals that exceed your antenna minimal signal by at least 10 times. From station Aurli you will receive almost all signals that exceeds your antenna minimal signal strength. Now if you simply take the average of signals received you will not get a nice picture of what is signal strength coming from Aurli and Argo. Signal coming from Argo will of course appear weaker that signal coming from Aurli. But much to the surprise signal coming from Argo will not be simply 10 times weaker - because your antenna has minimal signal strength it can recognise - you will lose a lot of small signals comming from argo. So you can`t use your antena to compare average signal strength. However you can measure and compare both stations strong signal average. Those signals that are above some margin - In this case 10 times as strong as your antenna minimal signal strength recognition - because you wont register signals bellow this strenght coming from Argo station. |
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#36 | ||||||
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Provider
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The picture is nice. But I am not sure I understand how to read it correcly.
I did notice, however, a biger box for Aurli devastator. But my basic idea: Argo 200 HP, aurli devastator 3k HP. So it costs about 15 times as much to kill one Aurli devastator than it costs to kill one Argo young. So normally one would expect 15 times as much loot from Aurli. If loot is more than 15 times greater from Aurli then one can say Aurli devastator loots better than Argo young. If loot is less than 15 times greater from Aurli then one can say Aurli devastator loots worse than Argo young. Now tell me what your theory says: how many times greater loot will you get from Aurli devastator than from Argo young per average? (I am not sure I can read it from chart) |
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#38 | ||||||||
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Reborn
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your observation is correct and your example with radio stations works quite well. However, statistically this means that to estimate parameters for an exp dist with higher mean you'll need more data to get the same accuracy as when the mean is lower. So for Argo I need less data as with Aurli. The depicted boxplot shows the median in the middle and the interquartile range. Since the standard deviation for an exp dist is the same as the mean, Aurlis will have a larger box. Quote:
Your proposal seems reasonable but is unfortunately wrong. Proportionality doesn't mean that. Please read the newly added "experimental section". There I describe that mean loot might depend linearly on hp. So we have m Argo = a*300HP + b m Aurli = a*2800HP + b For the first mean this leads to a factor of about 4. (a*x1+b)/(a*x2+b) can't be further simplified. Btw, mean for Argo in my dataset is 90 and that for Aurli is 166. The proportion leads to a factor of 1.8. That quite different from 4. The reason for this is, that we have 3 means to consider per mob and that my sample size is to small to cover all aspects. However, I'm at the beginning to analyze this, so I can't conclude more atm. |
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#39 | ||||||
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Stalker
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Falkao check you pm's :P
Also i dont think the globals are exactly erm exponential(?) Because if you hunt bigger mobs you have a bigger chance to profit but at the same time a bigger chance for loss sort of. |
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#40 | ||||||||
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But other than that I don`t see that I am wrong. If killing one Argo y will cost you X PED, then killing 1 Aurli d will cost you 10x PED. So normal loot from Aurli would be at least 10x as much as Argo. Of course we can`t use any of these monsters as basis for "normal loot". But If loot from Aurli is more than 10x greater we can say that Aurli loots better than Argo. Otherwise we would claim that Argo loots better. where am I wrong about this? |
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