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#41 | |||||||
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Alpha
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Gully Tiger Foyle Soc: Freelancer
Location: Germany
EFD: 171.80
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#42 | ||||||
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Prowler
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The Chipping Optimizer Tool
Skill Scanner Automatically extract your skills from in-game screenshots Now updated for VU9.3!! (beta) |
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#43 | |||||||
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Provider
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Not only linear but proportional. thus 10x the health 10x the loot. My worries are that taking into account only loots above 50 PED you will get overestimated results for small monsters, while bigger monsters will be closer to actual loot size. Well of course it all depends on what you want to achieve - how you define "good loot" - I define it as better than average loot per killed hitpoints. Thus i mob A gives you X loot per 1000 HP killed and mob B gives you 1.1X loot per 1000 HP killed then mob B is considered mob that loots better. |
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#45 | |||||||
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Prowler
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. do you mean that these systems are not related to how loot works, or do you mean that they are not involved at all when you kill a mob?i hope your meant the first one, and i agree. but what i wrote in my previous posts are systems that are involved (and they must "compute" something, when you hunt), i was not talking about loot. |
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#46 | |||||||
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Alpha
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Posts:
Gender:
Ingame: ![]() Avatar Name:
Gully Tiger Foyle Soc: Freelancer
Location: Germany
EFD: 171.80
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#47 | |||||||
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Stalker
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Iam Flatline Legion Soc: SoF-Cadets
Location: Sweden
EFD: 354.36
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I think they do play a part in loot. but never mind that.. what i think he meant was that you can hunt nekkid, take off the attachments and so on and thus they dont HAVE to be included in the calculation but if you have them on they are included. |
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#49 | ||||||
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Prowler
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np
![]() btw, now that we talk about systems that could be related to loot, i'm sure you're aware that some people believes that the skill system and loot are related somehow. and i'm not talking about noob players saying "damn, the ubers take all the loot!!"... i mean very very experienced players stating that loot has some relationship with your skill/profession levels and how it changes (for better or for worse) when you cross certain "special" points. so, without the intention of shifting the focus of this thread, of course, maybe i'd not take the skill system out of the equation just yet. |
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#50 | |||||||
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Provider
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I believe that is just balancing factor - I.E. if you have killed much HP, but lesser than normal loot, then by time your loot increases. |
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| economy, hunting, loot, loot analysis, research |
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