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#11 | |||||||
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Bitchtropian
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![]() I mean see if 50% mod skill attachment are effective on opalo , can not be so hard... i guess after som thousand of shoot , it must be cleary visible.... |
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#12 | |||||||
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Dynamic
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Same question will be, is there any use to have over 100 in a profession, since we are assuming that a weapon is maxed at lvl 100 ?? |
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#13 | |||||||
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Old Alpha
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Posts:
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Lanksia NrKist Nity Soc: Freelancer
Location: Québec
EFD: 821.41
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![]() so applying the same MA logic to the other attributes of a weapon i'd be tempted to say yes, though none of it makes sense ![]() |
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__________________
![]() OnE dAy CaLyPsO WiLl Be ThE sAfE hEaVen LoNg WaItEd FoR |
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#14 | ||||||
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Moderator
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Yeah testing the skill gain thing (for big percentage change in rate) isn't too hard. Noob avatar may be easiest yes, but the difficulty is finding a noob who's sufficiently on the ball to understand exactly how the testing needs to be done without messing it up. But to be honest this can be tested on any avatar really, and in some ways is probably better done on a reasonably well skilled avatar (skill gain rate is really erratic early on anyway, but by the time you've got 6k-7k rifle/handgun its much more steady). You'll never catch it if its causing an increase like 2% as if you observe that it could be anything. But if say skill mod=50% means you gain 50% extra skills then that should be easy enough to spot.
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#16 | ||||||
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Stalker
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Imho it has an effect on skill increase amount in the same way as using more colors (more TT value burned) effects the skill increase when coloring.
You can see it with other weapons (not amped but different TT value and decay). Kat Determination skills faster than Axe2x0, MK-II skills faster than Jester-1, EP-41 skills faster than ManMPH. The list can be continued, higher TT value/decay always gives you better skillincrease, so it sounds very logical to me that adding scoop and lasers effects the skill increase in the same way. Would be nice if someone could test it so we know exactly if it is like that or not. |
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__________________
Vistit PA Mall find some nice items. ![]() GoNi´s Shop Port Atlantis Mall Floor3 #7 (beside auction) |
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#17 | ||||||
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Alpha
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I feel attachments DO still help, regardless of maxed or not.
No hard proof from me of course, just my opinion. Why I feel this is true, is mostly from what I've seen hunting with the wife. Same guns, both maxed, same amps, same everything, except skills. Damage output is consistantly higher with the higher skilled ava, so that tells me there is more to it than "maxed" on weapons. |
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#18 | ||||||
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Elite
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Avatar Name:
Hadlen Immortal Deity Soc: cK Shadows
EFD: 13,420.83
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From the comments in Star's thread I am testing atm - loot seems to be better already
![]() btw you don't need two exact avatars - TT gains of skill is what is important, and any other residual gains can be deconvoluted (like serendipity being a cross-profession skill) As long as the avatars use the same (maxed) equipment for a month? it should null any anomalies - maybe ten manis each then measure their skill changes afterwards. It should at least show whtehr it's a signigifcant/measurable gain or not (rather than 2%) |
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__________________
May the (L) be with you.
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#19 | ||||||
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Guardian
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I go under the assumption that like in crafting (max =42%) Hunting would follow similar rules so any help to aid in its( the guns) success rate would be great.
I have 2 lasers and a scope on EVERY weapon including the opalo when I use it..if anything I feel better knowing I am doing what I can to get the best preformance of that particular weapon. |
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__________________
Censorship is a form of conveiniance when truth is painful {DELETED - Rule #5 and 9. Please choose a less profane signature; Edited by 711} |
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#20 | |||||||
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Bitchtropian
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It should reduce skill gain. Since skill gain depend on curent skill , and the curent skill is highter because of the mod(not you )...Also , i dont think atachment affect all skill , but probably only som , like 1 or 2 skill. Best imho would be to test the hit rate.This can be tested on any avatar.Problem is , thats very boring to count all hit and miss .. so find 5 or 10 avatar to gather enought data may be a bit hard. |
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